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28 lines
751 B
28 lines
751 B
1 year ago
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#ifndef _INCLUDED_ASW_PATHFINDER_H
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#define _INCLUDED_ASW_PATHFINDER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "ai_basenpc.h"
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class CASW_Path_Utils_NPC;
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class CASW_Path_Utils
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{
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public:
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AI_Waypoint_t *BuildRoute( const Vector &vStart, const Vector &vEnd, CBaseEntity *pTarget, float goalTolerance, Navigation_t curNavType = NAV_NONE, int nBuildFlags = 0 );
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void DeleteRoute( AI_Waypoint_t *pWaypointList );
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AI_Waypoint_t *GetLastRoute() { return m_pLastRoute; }
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void DebugDrawRoute( const Vector &vecStartPos, AI_Waypoint_t *pWaypoint );
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private:
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CASW_Path_Utils_NPC* GetPathfinderNPC();
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CHandle<CASW_Path_Utils_NPC> m_hPathfinderNPC;
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AI_Waypoint_t *m_pLastRoute;
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};
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CASW_Path_Utils* ASWPathUtils();
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#endif // _INCLUDED_ASW_PATHFINDER_H
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