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Follow project coding style. Issue #2192.

adaptive-webui-19844
Chocobo1 9 years ago
parent
commit
8605c4d4d3
  1. 31
      src/gui/properties/pieceavailabilitybar.cpp
  2. 5
      src/gui/properties/pieceavailabilitybar.h

31
src/gui/properties/pieceavailabilitybar.cpp

@ -32,8 +32,9 @@
#include <QDebug> #include <QDebug>
#include "pieceavailabilitybar.h" #include "pieceavailabilitybar.h"
PieceAvailabilityBar::PieceAvailabilityBar(QWidget *parent) :
QWidget(parent) PieceAvailabilityBar::PieceAvailabilityBar(QWidget *parent)
: QWidget(parent)
{ {
setFixedHeight(BAR_HEIGHT); setFixedHeight(BAR_HEIGHT);
@ -66,7 +67,6 @@ QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin,
// image.x(1) = pieces.x(1.7 >= x < 3.4) // image.x(1) = pieces.x(1.7 >= x < 3.4)
for (int x = 0; x < reqSize; ++x) { for (int x = 0; x < reqSize; ++x) {
// don't use previously calculated value "ratio" here!!! // don't use previously calculated value "ratio" here!!!
// float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil // float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil
// give you x2 == pieces.size(), and index out of range: pieces[x2] // give you x2 == pieces.size(), and index out of range: pieces[x2]
@ -94,33 +94,28 @@ QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin,
// case when calculated range is (15.2 >= x < 15.7) // case when calculated range is (15.2 >= x < 15.7)
if (x2 == toCMinusOne) { if (x2 == toCMinusOne) {
if (vecin[x2]) { if (vecin[x2])
value += (toR - fromR) * vecin[x2]; value += (toR - fromR) * vecin[x2];
}
++x2; ++x2;
} }
// case when (15.2 >= x < 17.8) // case when (15.2 >= x < 17.8)
else { else {
// subcase (15.2 >= x < 16) // subcase (15.2 >= x < 16)
if (x2 != fromR) { if (x2 != fromR) {
if (vecin[x2]) { if (vecin[x2])
value += (1.0 - (fromR - fromC)) * vecin[x2]; value += (1.0 - (fromR - fromC)) * vecin[x2];
}
++x2; ++x2;
} }
// subcase (16 >= x < 17) // subcase (16 >= x < 17)
for (; x2 < toCMinusOne; ++x2) { for (; x2 < toCMinusOne; ++x2)
if (vecin[x2]) { if (vecin[x2])
value += vecin[x2]; value += vecin[x2];
}
}
// subcase (17 >= x < 17.8) // subcase (17 >= x < 17.8)
if (x2 == toCMinusOne) { if (x2 == toCMinusOne) {
if (vecin[x2]) { if (vecin[x2])
value += (1.0 - (toC - toR)) * vecin[x2]; value += (1.0 - (toC - toR)) * vecin[x2];
}
++x2; ++x2;
} }
} }
@ -173,8 +168,7 @@ void PieceAvailabilityBar::updateImage()
QVector<float> scaled_pieces = intToFloatVector(m_pieces, image2.width()); QVector<float> scaled_pieces = intToFloatVector(m_pieces, image2.width());
// filling image // filling image
for (int x = 0; x < scaled_pieces.size(); ++x) for (int x = 0; x < scaled_pieces.size(); ++x) {
{
float pieces2_val = scaled_pieces.at(x); float pieces2_val = scaled_pieces.at(x);
image2.setPixel(x, 0, m_pieceColors[pieces2_val * 255]); image2.setPixel(x, 0, m_pieceColors[pieces2_val * 255]);
} }
@ -208,13 +202,11 @@ void PieceAvailabilityBar::paintEvent(QPaintEvent *)
{ {
QPainter painter(this); QPainter painter(this);
QRect imageRect(1, 1, width() - 2, height() - 2); QRect imageRect(1, 1, width() - 2, height() - 2);
if (m_image.isNull()) if (m_image.isNull()) {
{
painter.setBrush(Qt::white); painter.setBrush(Qt::white);
painter.drawRect(imageRect); painter.drawRect(imageRect);
} }
else else {
{
if (m_image.width() != imageRect.width()) if (m_image.width() != imageRect.width())
updateImage(); updateImage();
painter.drawImage(imageRect, m_image); painter.drawImage(imageRect, m_image);
@ -236,4 +228,3 @@ void PieceAvailabilityBar::setColors(int background, int border, int available)
updateImage(); updateImage();
update(); update();
} }

5
src/gui/properties/pieceavailabilitybar.h

@ -37,7 +37,9 @@
#define BAR_HEIGHT 18 #define BAR_HEIGHT 18
class PieceAvailabilityBar: public QWidget {
class PieceAvailabilityBar: public QWidget
{
Q_OBJECT Q_OBJECT
Q_DISABLE_COPY(PieceAvailabilityBar) Q_DISABLE_COPY(PieceAvailabilityBar)
@ -78,7 +80,6 @@ public:
protected: protected:
void paintEvent(QPaintEvent *); void paintEvent(QPaintEvent *);
}; };
#endif // PIECEAVAILABILITYBAR_H #endif // PIECEAVAILABILITYBAR_H

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