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https://github.com/d47081/qBittorrent.git
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Code clean up
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@ -48,7 +48,7 @@ std::vector<float> DownloadedPiecesBar::bitfieldToFloatVector(const libtorrent::
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{
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{
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std::vector<float> result(reqSize, 0.0);
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std::vector<float> result(reqSize, 0.0);
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if (vecin.size() == 0)
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if (vecin.empty())
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return result;
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return result;
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const float ratio = vecin.size() / (float)reqSize;
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const float ratio = vecin.size() / (float)reqSize;
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@ -121,7 +121,7 @@ std::vector<float> DownloadedPiecesBar::bitfieldToFloatVector(const libtorrent::
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// normalization <0, 1>
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// normalization <0, 1>
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value /= ratio;
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value /= ratio;
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// float precision sometimes gives > 1, bacause in not possible to store irrational numbers
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// float precision sometimes gives > 1, because in not possible to store irrational numbers
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value = qMin(value, (float)1.0);
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value = qMin(value, (float)1.0);
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result[x] = value;
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result[x] = value;
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@ -48,7 +48,7 @@ std::vector<float> PieceAvailabilityBar::intToFloatVector(const std::vector<int>
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{
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{
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std::vector<float> result(reqSize, 0.0);
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std::vector<float> result(reqSize, 0.0);
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if (vecin.size() == 0)
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if (vecin.empty())
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return result;
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return result;
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const float ratio = vecin.size() / (float)reqSize;
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const float ratio = vecin.size() / (float)reqSize;
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@ -130,7 +130,7 @@ std::vector<float> PieceAvailabilityBar::intToFloatVector(const std::vector<int>
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// normalization <0, 1>
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// normalization <0, 1>
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value /= ratio * maxElement;
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value /= ratio * maxElement;
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// float precision sometimes gives > 1, bacause in not possible to store irrational numbers
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// float precision sometimes gives > 1, because in not possible to store irrational numbers
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value = qMin(value, (float)1.0);
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value = qMin(value, (float)1.0);
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result[x] = value;
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result[x] = value;
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@ -235,3 +235,4 @@ void PieceAvailabilityBar::setColors(int background, int border, int available)
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updateImage();
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updateImage();
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update();
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update();
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}
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}
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