mirror of
https://github.com/d47081/qBittorrent.git
synced 2025-01-27 06:54:20 +00:00
Code clean up
This commit is contained in:
parent
ea0f384dbf
commit
28ba0c25a7
@ -34,215 +34,215 @@
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DownloadedPiecesBar::DownloadedPiecesBar(QWidget *parent): QWidget(parent)
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{
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setFixedHeight(BAR_HEIGHT);
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setFixedHeight(BAR_HEIGHT);
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bg_color = 0xffffff;
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border_color = palette().color(QPalette::Dark).rgb();
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piece_color = 0x0000ff;
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piece_color_dl = 0x00d000;
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bg_color = 0xffffff;
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border_color = palette().color(QPalette::Dark).rgb();
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piece_color = 0x0000ff;
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piece_color_dl = 0x00d000;
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updatePieceColors();
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updatePieceColors();
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}
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std::vector<float> DownloadedPiecesBar::bitfieldToFloatVector(const libtorrent::bitfield &vecin, int reqSize)
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{
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std::vector<float> result(reqSize, 0.0);
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std::vector<float> result(reqSize, 0.0);
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if (vecin.size() == 0)
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return result;
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if (vecin.empty())
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return result;
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const float ratio = vecin.size() / (float)reqSize;
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const float ratio = vecin.size() / (float)reqSize;
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// simple linear transformation algorithm
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// for example:
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// image.x(0) = pieces.x(0.0 >= x < 1.7)
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// image.x(1) = pieces.x(1.7 >= x < 3.4)
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// simple linear transformation algorithm
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// for example:
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// image.x(0) = pieces.x(0.0 >= x < 1.7)
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// image.x(1) = pieces.x(1.7 >= x < 3.4)
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for (int x = 0; x < reqSize; ++x) {
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for (int x = 0; x < reqSize; ++x) {
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// don't use previously calculated value "ratio" here!!!
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// float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil
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// give you x2 == pieces.size(), and index out of range: pieces[x2]
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// this code is safe, so keep that in mind when you try optimize more.
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// tested with size = 3000000ul
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// don't use previously calculated value "ratio" here!!!
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// float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil
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// give you x2 == pieces.size(), and index out of range: pieces[x2]
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// this code is safe, so keep that in mind when you try optimize more.
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// tested with size = 3000000ul
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// R - real
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const float fromR = (x * vecin.size()) / (float)reqSize;
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const float toR = ((x + 1) * vecin.size()) / (float)reqSize;
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// R - real
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const float fromR = (x * vecin.size()) / (float)reqSize;
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const float toR = ((x + 1) * vecin.size()) / (float)reqSize;
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// C - integer
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int fromC = fromR;// std::floor not needed
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int toC = std::ceil(toR);
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// C - integer
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int fromC = fromR;// std::floor not needed
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int toC = std::ceil(toR);
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// position in pieces table
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// libtorrent::bitfield::m_size is unsigned int(31 bits), so qlonglong is not needed
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// tested with size = 3000000ul
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int x2 = fromC;
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// position in pieces table
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// libtorrent::bitfield::m_size is unsigned int(31 bits), so qlonglong is not needed
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// tested with size = 3000000ul
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int x2 = fromC;
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// little speed up for really big pieces table, 10K+ size
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const int toCMinusOne = toC - 1;
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// little speed up for really big pieces table, 10K+ size
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const int toCMinusOne = toC - 1;
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// value in returned vector
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float value = 0;
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// value in returned vector
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float value = 0;
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// case when calculated range is (15.2 >= x < 15.7)
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if (x2 == toCMinusOne) {
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if (vecin[x2]) {
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value += toR - fromR;
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}
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++x2;
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}
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// case when (15.2 >= x < 17.8)
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else {
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// subcase (15.2 >= x < 16)
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if (x2 != fromR) {
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if (vecin[x2]) {
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value += 1.0 - (fromR - fromC);
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}
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++x2;
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}
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// case when calculated range is (15.2 >= x < 15.7)
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if (x2 == toCMinusOne) {
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if (vecin[x2]) {
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value += toR - fromR;
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}
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++x2;
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}
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// case when (15.2 >= x < 17.8)
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else {
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// subcase (15.2 >= x < 16)
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if (x2 != fromR) {
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if (vecin[x2]) {
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value += 1.0 - (fromR - fromC);
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}
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++x2;
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}
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// subcase (16 >= x < 17)
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for (; x2 < toCMinusOne; ++x2) {
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if (vecin[x2]) {
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value += 1.0;
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}
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}
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// subcase (16 >= x < 17)
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for (; x2 < toCMinusOne; ++x2) {
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if (vecin[x2]) {
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value += 1.0;
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}
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}
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// subcase (17 >= x < 17.8)
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if (x2 == toCMinusOne) {
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if (vecin[x2]) {
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value += 1.0 - (toC - toR);
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}
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++x2;
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}
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}
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// subcase (17 >= x < 17.8)
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if (x2 == toCMinusOne) {
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if (vecin[x2]) {
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value += 1.0 - (toC - toR);
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}
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++x2;
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}
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}
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// normalization <0, 1>
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value /= ratio;
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// normalization <0, 1>
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value /= ratio;
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// float precision sometimes gives > 1, bacause in not possible to store irrational numbers
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value = qMin(value, (float)1.0);
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// float precision sometimes gives > 1, because in not possible to store irrational numbers
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value = qMin(value, (float)1.0);
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result[x] = value;
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}
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result[x] = value;
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}
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return result;
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return result;
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}
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int DownloadedPiecesBar::mixTwoColors(int &rgb1, int &rgb2, float ratio)
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{
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int r1 = qRed(rgb1);
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int g1 = qGreen(rgb1);
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int b1 = qBlue(rgb1);
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int r1 = qRed(rgb1);
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int g1 = qGreen(rgb1);
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int b1 = qBlue(rgb1);
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int r2 = qRed(rgb2);
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int g2 = qGreen(rgb2);
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int b2 = qBlue(rgb2);
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int r2 = qRed(rgb2);
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int g2 = qGreen(rgb2);
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int b2 = qBlue(rgb2);
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float ratio_n = 1.0 - ratio;
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int r = (r1 * ratio_n) + (r2 * ratio);
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int g = (g1 * ratio_n) + (g2 * ratio);
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int b = (b1 * ratio_n) + (b2 * ratio);
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float ratio_n = 1.0 - ratio;
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int r = (r1 * ratio_n) + (r2 * ratio);
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int g = (g1 * ratio_n) + (g2 * ratio);
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int b = (b1 * ratio_n) + (b2 * ratio);
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return qRgb(r, g, b);
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return qRgb(r, g, b);
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}
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void DownloadedPiecesBar::updateImage()
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{
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// qDebug() << "updateImage";
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QImage image2(width() - 2, 1, QImage::Format_RGB888);
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// qDebug() << "updateImage";
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QImage image2(width() - 2, 1, QImage::Format_RGB888);
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if (pieces.empty()) {
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image2.fill(0xffffff);
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image = image2;
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update();
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return;
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}
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if (pieces.empty()) {
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image2.fill(0xffffff);
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image = image2;
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update();
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return;
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}
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std::vector<float> scaled_pieces = bitfieldToFloatVector(pieces, image2.width());
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std::vector<float> scaled_pieces_dl = bitfieldToFloatVector(pieces_dl, image2.width());
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std::vector<float> scaled_pieces = bitfieldToFloatVector(pieces, image2.width());
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std::vector<float> scaled_pieces_dl = bitfieldToFloatVector(pieces_dl, image2.width());
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// filling image
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for (unsigned int x = 0; x < scaled_pieces.size(); ++x)
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{
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float pieces2_val = scaled_pieces.at(x);
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float pieces2_val_dl = scaled_pieces_dl.at(x);
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if (pieces2_val_dl != 0)
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{
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float fill_ratio = pieces2_val + pieces2_val_dl;
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float ratio = pieces2_val_dl / fill_ratio;
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// filling image
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for (unsigned int x = 0; x < scaled_pieces.size(); ++x)
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{
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float pieces2_val = scaled_pieces.at(x);
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float pieces2_val_dl = scaled_pieces_dl.at(x);
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if (pieces2_val_dl != 0)
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{
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float fill_ratio = pieces2_val + pieces2_val_dl;
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float ratio = pieces2_val_dl / fill_ratio;
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int mixedColor = mixTwoColors(piece_color, piece_color_dl, ratio);
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mixedColor = mixTwoColors(bg_color, mixedColor, fill_ratio);
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int mixedColor = mixTwoColors(piece_color, piece_color_dl, ratio);
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mixedColor = mixTwoColors(bg_color, mixedColor, fill_ratio);
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image2.setPixel(x, 0, mixedColor);
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}
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else
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{
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image2.setPixel(x, 0, piece_colors[pieces2_val * 255]);
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}
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}
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image = image2;
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image2.setPixel(x, 0, mixedColor);
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}
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else
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{
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image2.setPixel(x, 0, piece_colors[pieces2_val * 255]);
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}
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}
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image = image2;
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}
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void DownloadedPiecesBar::setProgress(const libtorrent::bitfield &bf, const libtorrent::bitfield &bf_dl)
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{
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pieces = libtorrent::bitfield(bf);
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pieces_dl = libtorrent::bitfield(bf_dl);
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pieces = libtorrent::bitfield(bf);
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pieces_dl = libtorrent::bitfield(bf_dl);
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updateImage();
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update();
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updateImage();
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update();
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}
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void DownloadedPiecesBar::updatePieceColors()
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{
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piece_colors = std::vector<int>(256);
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for (int i = 0; i < 256; ++i) {
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float ratio = (i / 255.0);
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piece_colors[i] = mixTwoColors(bg_color, piece_color, ratio);
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}
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piece_colors = std::vector<int>(256);
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for (int i = 0; i < 256; ++i) {
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float ratio = (i / 255.0);
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piece_colors[i] = mixTwoColors(bg_color, piece_color, ratio);
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}
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}
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void DownloadedPiecesBar::clear()
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{
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image = QImage();
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update();
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image = QImage();
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update();
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}
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void DownloadedPiecesBar::paintEvent(QPaintEvent *)
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{
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QPainter painter(this);
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QRect imageRect(1, 1, width() - 2, height() - 2);
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if (image.isNull())
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{
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painter.setBrush(Qt::white);
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painter.drawRect(imageRect);
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}
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else
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{
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if (image.width() != imageRect.width())
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updateImage();
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painter.drawImage(imageRect, image);
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}
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QPainterPath border;
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border.addRect(0, 0, width() - 1, height() - 1);
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QPainter painter(this);
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QRect imageRect(1, 1, width() - 2, height() - 2);
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if (image.isNull())
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{
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painter.setBrush(Qt::white);
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painter.drawRect(imageRect);
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}
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else
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{
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if (image.width() != imageRect.width())
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updateImage();
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painter.drawImage(imageRect, image);
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}
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QPainterPath border;
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border.addRect(0, 0, width() - 1, height() - 1);
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painter.setPen(border_color);
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painter.drawPath(border);
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painter.setPen(border_color);
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painter.drawPath(border);
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}
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void DownloadedPiecesBar::setColors(int background, int border, int complete, int incomplete)
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{
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bg_color = background;
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border_color = border;
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piece_color = complete;
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piece_color_dl = incomplete;
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bg_color = background;
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border_color = border;
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piece_color = complete;
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piece_color_dl = incomplete;
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updatePieceColors();
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updateImage();
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update();
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updatePieceColors();
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updateImage();
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update();
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}
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@ -40,48 +40,48 @@
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#define BAR_HEIGHT 18
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class DownloadedPiecesBar: public QWidget {
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Q_OBJECT
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Q_DISABLE_COPY(DownloadedPiecesBar)
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Q_OBJECT
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Q_DISABLE_COPY(DownloadedPiecesBar)
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private:
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QImage image;
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QImage image;
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// I used values, bacause it should be possible to change colors in runtime
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// I used values, bacause it should be possible to change colors in runtime
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// background color
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int bg_color;
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// border color
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int border_color;
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// complete piece color
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int piece_color;
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// incomplete piece color
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int piece_color_dl;
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// buffered 256 levels gradient from bg_color to piece_color
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std::vector<int> piece_colors;
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// background color
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int bg_color;
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// border color
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int border_color;
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// complete piece color
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int piece_color;
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// incomplete piece color
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int piece_color_dl;
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// buffered 256 levels gradient from bg_color to piece_color
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std::vector<int> piece_colors;
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// last used bitfields, uses to better resize redraw
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// TODO: make a diff pieces to new pieces and update only changed pixels, speedup when update > 20x faster
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libtorrent::bitfield pieces;
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libtorrent::bitfield pieces_dl;
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// last used bitfields, uses to better resize redraw
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// TODO: make a diff pieces to new pieces and update only changed pixels, speedup when update > 20x faster
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libtorrent::bitfield pieces;
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libtorrent::bitfield pieces_dl;
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// scale bitfield vector to float vector
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std::vector<float> bitfieldToFloatVector(const libtorrent::bitfield &vecin, int reqSize);
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// mix two colors by light model, ratio <0, 1>
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int mixTwoColors(int &rgb1, int &rgb2, float ratio);
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// draw new image and replace actual image
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void updateImage();
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// scale bitfield vector to float vector
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std::vector<float> bitfieldToFloatVector(const libtorrent::bitfield &vecin, int reqSize);
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// mix two colors by light model, ratio <0, 1>
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int mixTwoColors(int &rgb1, int &rgb2, float ratio);
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// draw new image and replace actual image
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void updateImage();
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public:
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DownloadedPiecesBar(QWidget *parent);
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DownloadedPiecesBar(QWidget *parent);
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void setProgress(const libtorrent::bitfield &bf, const libtorrent::bitfield &bf_dl);
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void updatePieceColors();
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void clear();
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void setProgress(const libtorrent::bitfield &bf, const libtorrent::bitfield &bf_dl);
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void updatePieceColors();
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void clear();
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void setColors(int background, int border, int complete, int incomplete);
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void setColors(int background, int border, int complete, int incomplete);
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protected:
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void paintEvent(QPaintEvent *);
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void paintEvent(QPaintEvent *);
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};
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#endif // DOWNLOADEDPIECESBAR_H
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@ -33,205 +33,206 @@
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//#include <QDebug>
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PieceAvailabilityBar::PieceAvailabilityBar(QWidget *parent) :
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QWidget(parent)
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QWidget(parent)
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{
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setFixedHeight(BAR_HEIGHT);
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setFixedHeight(BAR_HEIGHT);
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bg_color = 0xffffff;
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border_color = palette().color(QPalette::Dark).rgb();
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piece_color = 0x0000ff;
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bg_color = 0xffffff;
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border_color = palette().color(QPalette::Dark).rgb();
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piece_color = 0x0000ff;
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updatePieceColors();
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updatePieceColors();
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}
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std::vector<float> PieceAvailabilityBar::intToFloatVector(const std::vector<int> &vecin, int reqSize)
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{
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std::vector<float> result(reqSize, 0.0);
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std::vector<float> result(reqSize, 0.0);
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if (vecin.size() == 0)
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return result;
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if (vecin.empty())
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return result;
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const float ratio = vecin.size() / (float)reqSize;
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const float ratio = vecin.size() / (float)reqSize;
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const int maxElement = *std::max_element(vecin.begin(), vecin.end());
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const int maxElement = *std::max_element(vecin.begin(), vecin.end());
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// qMax bacause in normalization we don't want divide by 0
|
||||
// if maxElement == 0 check will be disabled please enable this line:
|
||||
// const int maxElement = qMax(*std::max_element(avail.begin(), avail.end()), 1);
|
||||
// qMax bacause in normalization we don't want divide by 0
|
||||
// if maxElement == 0 check will be disabled please enable this line:
|
||||
// const int maxElement = qMax(*std::max_element(avail.begin(), avail.end()), 1);
|
||||
|
||||
if (maxElement == 0)
|
||||
return result;
|
||||
if (maxElement == 0)
|
||||
return result;
|
||||
|
||||
// simple linear transformation algorithm
|
||||
// for example:
|
||||
// image.x(0) = pieces.x(0.0 >= x < 1.7)
|
||||
// image.x(1) = pieces.x(1.7 >= x < 3.4)
|
||||
// simple linear transformation algorithm
|
||||
// for example:
|
||||
// image.x(0) = pieces.x(0.0 >= x < 1.7)
|
||||
// image.x(1) = pieces.x(1.7 >= x < 3.4)
|
||||
|
||||
for (int x = 0; x < reqSize; ++x) {
|
||||
for (int x = 0; x < reqSize; ++x) {
|
||||
|
||||
// don't use previously calculated value "ratio" here!!!
|
||||
// float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil
|
||||
// give you x2 == pieces.size(), and index out of range: pieces[x2]
|
||||
// this code is safe, so keep that in mind when you try optimize more.
|
||||
// tested with size = 3000000ul
|
||||
// don't use previously calculated value "ratio" here!!!
|
||||
// float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil
|
||||
// give you x2 == pieces.size(), and index out of range: pieces[x2]
|
||||
// this code is safe, so keep that in mind when you try optimize more.
|
||||
// tested with size = 3000000ul
|
||||
|
||||
// R - real
|
||||
const float fromR = (x * vecin.size()) / (float)reqSize;
|
||||
const float toR = ((x + 1) * vecin.size()) / (float)reqSize;
|
||||
// R - real
|
||||
const float fromR = (x * vecin.size()) / (float)reqSize;
|
||||
const float toR = ((x + 1) * vecin.size()) / (float)reqSize;
|
||||
|
||||
// C - integer
|
||||
int fromC = fromR;// std::floor not needed
|
||||
int toC = std::ceil(toR);
|
||||
// C - integer
|
||||
int fromC = fromR;// std::floor not needed
|
||||
int toC = std::ceil(toR);
|
||||
|
||||
// position in pieces table
|
||||
// libtorrent::bitfield::m_size is unsigned int(31 bits), so qlonglong is not needed
|
||||
// tested with size = 3000000ul
|
||||
int x2 = fromC;
|
||||
// position in pieces table
|
||||
// libtorrent::bitfield::m_size is unsigned int(31 bits), so qlonglong is not needed
|
||||
// tested with size = 3000000ul
|
||||
int x2 = fromC;
|
||||
|
||||
// little speed up for really big pieces table, 10K+ size
|
||||
const int toCMinusOne = toC - 1;
|
||||
// little speed up for really big pieces table, 10K+ size
|
||||
const int toCMinusOne = toC - 1;
|
||||
|
||||
// value in returned vector
|
||||
float value = 0;
|
||||
// value in returned vector
|
||||
float value = 0;
|
||||
|
||||
// case when calculated range is (15.2 >= x < 15.7)
|
||||
if (x2 == toCMinusOne) {
|
||||
if (vecin[x2]) {
|
||||
value += (toR - fromR) * vecin[x2];
|
||||
}
|
||||
++x2;
|
||||
}
|
||||
// case when (15.2 >= x < 17.8)
|
||||
else {
|
||||
// subcase (15.2 >= x < 16)
|
||||
if (x2 != fromR) {
|
||||
if (vecin[x2]) {
|
||||
value += (1.0 - (fromR - fromC)) * vecin[x2];
|
||||
}
|
||||
++x2;
|
||||
}
|
||||
// case when calculated range is (15.2 >= x < 15.7)
|
||||
if (x2 == toCMinusOne) {
|
||||
if (vecin[x2]) {
|
||||
value += (toR - fromR) * vecin[x2];
|
||||
}
|
||||
++x2;
|
||||
}
|
||||
// case when (15.2 >= x < 17.8)
|
||||
else {
|
||||
// subcase (15.2 >= x < 16)
|
||||
if (x2 != fromR) {
|
||||
if (vecin[x2]) {
|
||||
value += (1.0 - (fromR - fromC)) * vecin[x2];
|
||||
}
|
||||
++x2;
|
||||
}
|
||||
|
||||
// subcase (16 >= x < 17)
|
||||
for (; x2 < toCMinusOne; ++x2) {
|
||||
if (vecin[x2]) {
|
||||
value += vecin[x2];
|
||||
}
|
||||
}
|
||||
// subcase (16 >= x < 17)
|
||||
for (; x2 < toCMinusOne; ++x2) {
|
||||
if (vecin[x2]) {
|
||||
value += vecin[x2];
|
||||
}
|
||||
}
|
||||
|
||||
// subcase (17 >= x < 17.8)
|
||||
if (x2 == toCMinusOne) {
|
||||
if (vecin[x2]) {
|
||||
value += (1.0 - (toC - toR)) * vecin[x2];
|
||||
}
|
||||
++x2;
|
||||
}
|
||||
}
|
||||
// subcase (17 >= x < 17.8)
|
||||
if (x2 == toCMinusOne) {
|
||||
if (vecin[x2]) {
|
||||
value += (1.0 - (toC - toR)) * vecin[x2];
|
||||
}
|
||||
++x2;
|
||||
}
|
||||
}
|
||||
|
||||
// normalization <0, 1>
|
||||
value /= ratio * maxElement;
|
||||
// normalization <0, 1>
|
||||
value /= ratio * maxElement;
|
||||
|
||||
// float precision sometimes gives > 1, bacause in not possible to store irrational numbers
|
||||
value = qMin(value, (float)1.0);
|
||||
// float precision sometimes gives > 1, because in not possible to store irrational numbers
|
||||
value = qMin(value, (float)1.0);
|
||||
|
||||
result[x] = value;
|
||||
}
|
||||
result[x] = value;
|
||||
}
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
int PieceAvailabilityBar::mixTwoColors(int &rgb1, int &rgb2, float ratio)
|
||||
{
|
||||
int r1 = qRed(rgb1);
|
||||
int g1 = qGreen(rgb1);
|
||||
int b1 = qBlue(rgb1);
|
||||
int r1 = qRed(rgb1);
|
||||
int g1 = qGreen(rgb1);
|
||||
int b1 = qBlue(rgb1);
|
||||
|
||||
int r2 = qRed(rgb2);
|
||||
int g2 = qGreen(rgb2);
|
||||
int b2 = qBlue(rgb2);
|
||||
int r2 = qRed(rgb2);
|
||||
int g2 = qGreen(rgb2);
|
||||
int b2 = qBlue(rgb2);
|
||||
|
||||
float ratio_n = 1.0 - ratio;
|
||||
int r = (r1 * ratio_n) + (r2 * ratio);
|
||||
int g = (g1 * ratio_n) + (g2 * ratio);
|
||||
int b = (b1 * ratio_n) + (b2 * ratio);
|
||||
float ratio_n = 1.0 - ratio;
|
||||
int r = (r1 * ratio_n) + (r2 * ratio);
|
||||
int g = (g1 * ratio_n) + (g2 * ratio);
|
||||
int b = (b1 * ratio_n) + (b2 * ratio);
|
||||
|
||||
return qRgb(r, g, b);
|
||||
return qRgb(r, g, b);
|
||||
}
|
||||
|
||||
void PieceAvailabilityBar::updateImage()
|
||||
{
|
||||
// qDebug() << "updateImageAv";
|
||||
QImage image2(width() - 2, 1, QImage::Format_RGB888);
|
||||
// qDebug() << "updateImageAv";
|
||||
QImage image2(width() - 2, 1, QImage::Format_RGB888);
|
||||
|
||||
if (pieces.empty()) {
|
||||
image2.fill(0xffffff);
|
||||
image = image2;
|
||||
update();
|
||||
return;
|
||||
}
|
||||
if (pieces.empty()) {
|
||||
image2.fill(0xffffff);
|
||||
image = image2;
|
||||
update();
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<float> scaled_pieces = intToFloatVector(pieces, image2.width());
|
||||
std::vector<float> scaled_pieces = intToFloatVector(pieces, image2.width());
|
||||
|
||||
// filling image
|
||||
for (unsigned int x = 0; x < scaled_pieces.size(); ++x)
|
||||
{
|
||||
float pieces2_val = scaled_pieces.at(x);
|
||||
image2.setPixel(x, 0, piece_colors[pieces2_val * 255]);
|
||||
}
|
||||
image = image2;
|
||||
// filling image
|
||||
for (unsigned int x = 0; x < scaled_pieces.size(); ++x)
|
||||
{
|
||||
float pieces2_val = scaled_pieces.at(x);
|
||||
image2.setPixel(x, 0, piece_colors[pieces2_val * 255]);
|
||||
}
|
||||
image = image2;
|
||||
}
|
||||
|
||||
void PieceAvailabilityBar::setAvailability(const std::vector<int>& avail)
|
||||
{
|
||||
pieces = std::vector<int>(avail);
|
||||
pieces = std::vector<int>(avail);
|
||||
|
||||
updateImage();
|
||||
update();
|
||||
updateImage();
|
||||
update();
|
||||
}
|
||||
|
||||
void PieceAvailabilityBar::updatePieceColors()
|
||||
{
|
||||
piece_colors = std::vector<int>(256);
|
||||
for (int i = 0; i < 256; ++i) {
|
||||
float ratio = (i / 255.0);
|
||||
piece_colors[i] = mixTwoColors(bg_color, piece_color, ratio);
|
||||
}
|
||||
piece_colors = std::vector<int>(256);
|
||||
for (int i = 0; i < 256; ++i) {
|
||||
float ratio = (i / 255.0);
|
||||
piece_colors[i] = mixTwoColors(bg_color, piece_color, ratio);
|
||||
}
|
||||
}
|
||||
|
||||
void PieceAvailabilityBar::clear()
|
||||
{
|
||||
image = QImage();
|
||||
update();
|
||||
image = QImage();
|
||||
update();
|
||||
}
|
||||
|
||||
void PieceAvailabilityBar::paintEvent(QPaintEvent *)
|
||||
{
|
||||
QPainter painter(this);
|
||||
QRect imageRect(1, 1, width() - 2, height() - 2);
|
||||
if (image.isNull())
|
||||
{
|
||||
painter.setBrush(Qt::white);
|
||||
painter.drawRect(imageRect);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (image.width() != imageRect.width())
|
||||
updateImage();
|
||||
painter.drawImage(imageRect, image);
|
||||
}
|
||||
QPainterPath border;
|
||||
border.addRect(0, 0, width() - 1, height() - 1);
|
||||
QPainter painter(this);
|
||||
QRect imageRect(1, 1, width() - 2, height() - 2);
|
||||
if (image.isNull())
|
||||
{
|
||||
painter.setBrush(Qt::white);
|
||||
painter.drawRect(imageRect);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (image.width() != imageRect.width())
|
||||
updateImage();
|
||||
painter.drawImage(imageRect, image);
|
||||
}
|
||||
QPainterPath border;
|
||||
border.addRect(0, 0, width() - 1, height() - 1);
|
||||
|
||||
painter.setPen(border_color);
|
||||
painter.drawPath(border);
|
||||
painter.setPen(border_color);
|
||||
painter.drawPath(border);
|
||||
}
|
||||
|
||||
void PieceAvailabilityBar::setColors(int background, int border, int available)
|
||||
{
|
||||
bg_color = background;
|
||||
border_color = border;
|
||||
piece_color = available;
|
||||
bg_color = background;
|
||||
border_color = border;
|
||||
piece_color = available;
|
||||
|
||||
updatePieceColors();
|
||||
updateImage();
|
||||
update();
|
||||
updatePieceColors();
|
||||
updateImage();
|
||||
update();
|
||||
}
|
||||
|
||||
|
@ -40,46 +40,46 @@
|
||||
#define BAR_HEIGHT 18
|
||||
|
||||
class PieceAvailabilityBar: public QWidget {
|
||||
Q_OBJECT
|
||||
Q_DISABLE_COPY(PieceAvailabilityBar)
|
||||
Q_OBJECT
|
||||
Q_DISABLE_COPY(PieceAvailabilityBar)
|
||||
|
||||
private:
|
||||
QImage image;
|
||||
QImage image;
|
||||
|
||||
// I used values, bacause it should be possible to change colors in runtime
|
||||
// I used values, bacause it should be possible to change colors in runtime
|
||||
|
||||
// background color
|
||||
int bg_color;
|
||||
// border color
|
||||
int border_color;
|
||||
// complete piece color
|
||||
int piece_color;
|
||||
// buffered 256 levels gradient from bg_color to piece_color
|
||||
std::vector<int> piece_colors;
|
||||
// background color
|
||||
int bg_color;
|
||||
// border color
|
||||
int border_color;
|
||||
// complete piece color
|
||||
int piece_color;
|
||||
// buffered 256 levels gradient from bg_color to piece_color
|
||||
std::vector<int> piece_colors;
|
||||
|
||||
// last used int vector, uses to better resize redraw
|
||||
// TODO: make a diff pieces to new pieces and update only changed pixels, speedup when update > 20x faster
|
||||
std::vector<int> pieces;
|
||||
// last used int vector, uses to better resize redraw
|
||||
// TODO: make a diff pieces to new pieces and update only changed pixels, speedup when update > 20x faster
|
||||
std::vector<int> pieces;
|
||||
|
||||
// scale int vector to float vector
|
||||
std::vector<float> intToFloatVector(const std::vector<int> &vecin, int reqSize);
|
||||
// scale int vector to float vector
|
||||
std::vector<float> intToFloatVector(const std::vector<int> &vecin, int reqSize);
|
||||
|
||||
// mix two colors by light model, ratio <0, 1>
|
||||
int mixTwoColors(int &rgb1, int &rgb2, float ratio);
|
||||
// draw new image and replace actual image
|
||||
void updateImage();
|
||||
// mix two colors by light model, ratio <0, 1>
|
||||
int mixTwoColors(int &rgb1, int &rgb2, float ratio);
|
||||
// draw new image and replace actual image
|
||||
void updateImage();
|
||||
|
||||
public:
|
||||
PieceAvailabilityBar(QWidget *parent);
|
||||
PieceAvailabilityBar(QWidget *parent);
|
||||
|
||||
void setAvailability(const std::vector<int>& avail);
|
||||
void updatePieceColors();
|
||||
void clear();
|
||||
void setAvailability(const std::vector<int>& avail);
|
||||
void updatePieceColors();
|
||||
void clear();
|
||||
|
||||
void setColors(int background, int border, int available);
|
||||
void setColors(int background, int border, int available);
|
||||
|
||||
protected:
|
||||
void paintEvent(QPaintEvent *);
|
||||
void paintEvent(QPaintEvent *);
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user