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SpeedPlotView: fix render graphs with zero speed

adaptive-webui-19844
Anton Lashkov 9 years ago
parent
commit
0d74131edd
  1. 2
      src/gui/properties/speedplotview.cpp

2
src/gui/properties/speedplotview.cpp

@ -194,7 +194,7 @@ void SpeedPlotView::paintEvent(QPaintEvent *)
// draw graphs // draw graphs
rect.adjust(3, 0, 0, 0); // Need, else graphs cross left gridline rect.adjust(3, 0, 0, 0); // Need, else graphs cross left gridline
double y_multiplier = rect.height() / max_y; double y_multiplier = (max_y == 0.0) ? 0.0 : rect.height() / max_y;
double x_tick_size = double(rect.width()) / m_viewablePointsCount; double x_tick_size = double(rect.width()) / m_viewablePointsCount;
for (QMap<GraphID, QQueue<double> >::const_iterator it = m_yData.begin(); it != m_yData.end(); ++it) { for (QMap<GraphID, QQueue<double> >::const_iterator it = m_yData.begin(); it != m_yData.end(); ++it) {

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