|
|
|
@ -108,6 +108,9 @@ impl Filter<'_> {
@@ -108,6 +108,9 @@ impl Filter<'_> {
|
|
|
|
|
if self.gamedir.map_or(false, |i| &*server.gamedir != i) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
if self.map.map_or(false, |i| &*server.map != i) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
if self.version_match.map_or(false, |i| &*server.version != i) { |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
@ -402,4 +405,196 @@ mod tests {
@@ -402,4 +405,196 @@ mod tests {
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
macro_rules! servers { |
|
|
|
|
($($addr:expr => $info:expr $(=> $func:expr)?)+) => ( |
|
|
|
|
[$({ |
|
|
|
|
let addr = $addr.parse::<SocketAddrV4>().unwrap(); |
|
|
|
|
let (_, info, _) = ServerInfo::<&str>::from_bytes($info).unwrap(); |
|
|
|
|
let server = Server::new(&info); |
|
|
|
|
$( |
|
|
|
|
let mut server = server; |
|
|
|
|
let func: fn(&mut Server) = $func; |
|
|
|
|
func(&mut server); |
|
|
|
|
)? |
|
|
|
|
(addr, server) |
|
|
|
|
}),+] |
|
|
|
|
); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
macro_rules! matches { |
|
|
|
|
($servers:expr, $filter:expr$(, $expected:expr)*) => ( |
|
|
|
|
let servers = &$servers; |
|
|
|
|
let filter = Filter::from_bytes($filter).unwrap(); |
|
|
|
|
let iter = servers |
|
|
|
|
.iter() |
|
|
|
|
.enumerate() |
|
|
|
|
.filter(|(_, (addr, server))| filter.matches(*addr, &server)) |
|
|
|
|
.map(|(i, _)| i); |
|
|
|
|
assert_eq!(iter.collect::<Vec<_>>(), [$($expected),*]) |
|
|
|
|
); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_dedicated() { |
|
|
|
|
let s = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\type\\d" |
|
|
|
|
"0.0.0.0:0" => b"\\type\\p" |
|
|
|
|
"0.0.0.0:0" => b"\\type\\l" |
|
|
|
|
}; |
|
|
|
|
matches!(s, b"", 0, 1, 2, 3); |
|
|
|
|
matches!(s, b"\\dedicated\\0", 0, 2, 3); |
|
|
|
|
matches!(s, b"\\dedicated\\1", 1); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_proxy() { |
|
|
|
|
let s = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\type\\d" |
|
|
|
|
"0.0.0.0:0" => b"\\type\\p" |
|
|
|
|
"0.0.0.0:0" => b"\\type\\l" |
|
|
|
|
}; |
|
|
|
|
matches!(s, b"", 0, 1, 2, 3); |
|
|
|
|
matches!(s, b"\\proxy\\0", 0, 1, 3); |
|
|
|
|
matches!(s, b"\\proxy\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_linux() { |
|
|
|
|
let s = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\os\\w" |
|
|
|
|
"0.0.0.0:0" => b"\\os\\l" |
|
|
|
|
"0.0.0.0:0" => b"\\os\\m" |
|
|
|
|
}; |
|
|
|
|
matches!(s, b"", 0, 1, 2, 3); |
|
|
|
|
matches!(s, b"\\linux\\0", 0, 1, 3); |
|
|
|
|
matches!(s, b"\\linux\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_password() { |
|
|
|
|
let s = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\password\\0" |
|
|
|
|
"0.0.0.0:0" => b"\\password\\1" |
|
|
|
|
}; |
|
|
|
|
matches!(s, b"", 0, 1, 2); |
|
|
|
|
matches!(s, b"\\password\\0", 0, 1); |
|
|
|
|
matches!(s, b"\\password\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_not_empty() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"\\players\\0\\max\\8" |
|
|
|
|
"0.0.0.0:0" => b"\\players\\4\\max\\8" |
|
|
|
|
"0.0.0.0:0" => b"\\players\\8\\max\\8" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2); |
|
|
|
|
matches!(servers, b"\\empty\\0", 0); |
|
|
|
|
matches!(servers, b"\\empty\\1", 1, 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_full() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"\\players\\0\\max\\8" |
|
|
|
|
"0.0.0.0:0" => b"\\players\\4\\max\\8" |
|
|
|
|
"0.0.0.0:0" => b"\\players\\8\\max\\8" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2); |
|
|
|
|
matches!(servers, b"\\full\\0", 0, 1); |
|
|
|
|
matches!(servers, b"\\full\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_noplayers() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"\\players\\0\\max\\8" |
|
|
|
|
"0.0.0.0:0" => b"\\players\\4\\max\\8" |
|
|
|
|
"0.0.0.0:0" => b"\\players\\8\\max\\8" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2); |
|
|
|
|
matches!(servers, b"\\noplayers\\0", 1, 2); |
|
|
|
|
matches!(servers, b"\\noplayers\\1", 0); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_nat() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\nat\\0" |
|
|
|
|
"0.0.0.0:0" => b"\\nat\\1" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2); |
|
|
|
|
matches!(servers, b"\\nat\\0", 0, 1); |
|
|
|
|
matches!(servers, b"\\nat\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_lan() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\lan\\0" |
|
|
|
|
"0.0.0.0:0" => b"\\lan\\1" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2); |
|
|
|
|
matches!(servers, b"\\lan\\0", 0, 1); |
|
|
|
|
matches!(servers, b"\\lan\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_bots() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"\\bots\\0" |
|
|
|
|
"0.0.0.0:0" => b"\\bots\\1" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2); |
|
|
|
|
matches!(servers, b"\\bots\\0", 0, 1); |
|
|
|
|
matches!(servers, b"\\bots\\1", 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_white() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"" |
|
|
|
|
"0.0.0.0:0" => b"" => |s| { s.flags |= FilterFlags::WHITE; } |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1); |
|
|
|
|
matches!(servers, b"\\white\\0", 0); |
|
|
|
|
matches!(servers, b"\\white\\1", 1); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_gamedir() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"\\gamedir\\valve" |
|
|
|
|
"0.0.0.0:0" => b"\\gamedir\\cstrike" |
|
|
|
|
"0.0.0.0:0" => b"\\gamedir\\dod" |
|
|
|
|
"0.0.0.0:0" => b"\\gamedir\\portal" |
|
|
|
|
"0.0.0.0:0" => b"\\gamedir\\left4dead" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2, 3, 4); |
|
|
|
|
matches!(servers, b"\\gamedir\\valve", 0); |
|
|
|
|
matches!(servers, b"\\gamedir\\portal", 3); |
|
|
|
|
matches!(servers, b"\\gamedir\\left4dead", 4); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn match_map() { |
|
|
|
|
let servers = servers! { |
|
|
|
|
"0.0.0.0:0" => b"\\map\\crossfire" |
|
|
|
|
"0.0.0.0:0" => b"\\map\\boot_camp" |
|
|
|
|
"0.0.0.0:0" => b"\\map\\de_dust" |
|
|
|
|
"0.0.0.0:0" => b"\\map\\cs_office" |
|
|
|
|
}; |
|
|
|
|
matches!(servers, b"", 0, 1, 2, 3); |
|
|
|
|
matches!(servers, b"\\map\\crossfire", 0); |
|
|
|
|
matches!(servers, b"\\map\\de_dust", 2); |
|
|
|
|
matches!(servers, b"\\map\\cs_office", 3); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|