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YGGverse
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xash3d-fwgs
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xash3d-fwgs
/
engine
History
Alibek Omarov
f571a41cf3
wscript: allow to setup engine default gamedir during configure
2022-09-11 02:12:44 +03:00
..
client
engine: client: enable sound for TE_TAREXPLOSION, use same sound parameters as GoldSrc
2022-09-08 04:16:29 +03:00
common
wscript: allow to setup engine default gamedir during configure
2022-09-11 02:12:44 +03:00
platform
engine: platform: sdl: fix parentheses around IsAudioError macro
2022-08-31 07:13:02 +03:00
server
engine: server: request client to use Opus Custom codec
2022-08-31 06:54:58 +03:00
alias.h
…
anorms.h
…
cdll_exp.h
…
cdll_int.h
…
cursor_type.h
…
custom.h
…
customentity.h
…
edict.h
…
eiface.h
…
key_modifiers.h
…
keydefs.h
…
menu_int.h
engine: remove mistakingly placed NORETURN attributes
2022-08-05 18:05:40 +03:00
mobility_int.h
…
physint.h
…
progdefs.h
…
ref_api.h
engine: remove mistakingly placed NORETURN attributes
2022-08-05 18:05:40 +03:00
sequence.h
…
shake.h
…
sprite.h
…
studio.h
…
vgui_api.h
…
warpsin.h
…
wscript
engine: wscript: add dummy engine_includes target that only exposes few internal Xash headers for renderers and utils use
2022-09-10 22:52:52 +03:00