Xash3D FWGS engine.
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Alibek Omarov f12df54226 ref: soft: remove unused tr.fCustomSkybox 1 year ago
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adivtab.h ref: move renderers into ref subdirectory 2 years ago
r_aclip.c ref: move renderers into ref subdirectory 2 years ago
r_beams.c ref: soft: remove GetPredictedOrigin() call 1 year ago
r_bsp.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_context.c engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 1 year ago
r_decals.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
r_draw.c ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago
r_edge.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_glblit.c ref: soft: implement screenshots 2 years ago
r_image.c engine: common: imagelib: add KTX2 support (#1455) 1 year ago
r_light.c ref: gl: use direct host.features instead of PARM_FEATURES 1 year ago
r_local.h ref: soft: remove unused tr.fCustomSkybox 1 year ago
r_main.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_math.c ref: soft: cleanup unused functions 2 years ago
r_misc.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_part.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_polyse.c ref: soft: cleanup unused functions 2 years ago
r_rast.c ref: move renderers into ref subdirectory 2 years ago
r_scan.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_sprite.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_studio.c ref: gl: use direct host.features instead of PARM_FEATURES 1 year ago
r_surf.c ref: soft: convert to usage of ref_client_t to get client time 1 year ago
r_trialias.c ref: soft: cleanup unused functions 2 years ago
r_triapi.c ref: soft: fix -Wsequence-point 2 years ago
r_vgui.c ref: move renderers into ref subdirectory 2 years ago
wscript engine: initial psvita build support 2 years ago