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xash3d-fwgs/engine/platform/sdl
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Alibek Omarov e95a2da6d0 engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
2024-02-23 20:55:32 +03:00
..
events.c
platform: android: port to SDL
2024-02-19 17:47:40 +03:00
events.h
engine: platform: sdl: support borderless mode, slight refactoring
2023-10-10 14:11:28 +03:00
in_sdl.c
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
2024-02-23 20:55:32 +03:00
s_sdl.c
engine: fix -Wmissing-prototypes
2024-01-28 09:55:18 +03:00
sys_sdl.c
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
2023-06-16 07:32:19 +03:00
vid_sdl.c
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
2024-02-23 20:54:17 +03:00
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