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gl-wes-v2@7f567393d4
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ref: simplify gldebug switchcase in output function, kinda fix const qualifiers
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3 years ago |
gl4es@5c28420a38
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ref_gl: gl4es: update
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2 years ago |
nanogl@5a22eab534
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ref_gl: nanogl: update
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5 years ago |
exports.txt
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platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
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5 years ago |
gl_alias.c
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |
gl_backend.c
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |
gl_beams.c
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Trim all trailing whitespace
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4 years ago |
gl_context.c
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ref_gl: add close_gl4es, fix #258
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3 years ago |
gl_cull.c
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
gl_dbghulls.c
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Fix 2 instances of void* pointer arithmetic
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4 years ago |
gl_decals.c
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common: cleanup port.h
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3 years ago |
gl_draw.c
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Trim all trailing whitespace
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4 years ago |
gl_export.h
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ref_gl: added support for GL_ARB_texture_compression_bptc extension
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3 years ago |
gl_frustum.c
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Trim all trailing whitespace
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4 years ago |
gl_frustum.h
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Trim all trailing whitespace
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4 years ago |
gl_image.c
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ref: fix processing indexed textures
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2 years ago |
gl_local.h
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ref_gl: added support for GL_ARB_texture_compression_bptc extension
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3 years ago |
gl_opengl.c
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ref: simplify gldebug switchcase in output function, kinda fix const qualifiers
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3 years ago |
gl_rlight.c
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ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu
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3 years ago |
gl_rmain.c
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ref_gl: fixed R_WorldToScreen behavior to match GoldSrc
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3 years ago |
gl_rmath.c
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public: rename mathlib to xash3d_mathlib.
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5 years ago |
gl_rmisc.c
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |
gl_rpart.c
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Trim all trailing whitespace
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4 years ago |
gl_rsurf.c
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ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases
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3 years ago |
gl_sprite.c
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engine, ref: add sprite and studio cvars to shared cvars list
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3 years ago |
gl_studio.c
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |
gl_triapi.c
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ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522)
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3 years ago |
gl_vgui.c
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
gl_warp.c
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ref_gl: use skybox names generated by CheckSkybox function, don't checking same file twice
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2 years ago |
wscript
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |