Browse Source

ref_gl: fixed R_WorldToScreen behavior to match GoldSrc

pull/2/head
SNMetamorph 2 years ago committed by a1batross
parent
commit
74086cc4c1
  1. 2
      ref_gl/gl_rmain.c

2
ref_gl/gl_rmain.c

@ -145,8 +145,6 @@ int R_WorldToScreen( const vec3_t point, vec3_t screen ) @@ -145,8 +145,6 @@ int R_WorldToScreen( const vec3_t point, vec3_t screen )
if( w < 0.001f )
{
screen[0] *= 100000;
screen[1] *= 100000;
behind = true;
}
else

Loading…
Cancel
Save