Xash3D FWGS engine.
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Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 5 years ago
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gl_alias.c ref: Improve model unloading, fix texture leak 5 years ago
gl_backend.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 5 years ago
gl_beams.c ref: fix all undefined references 5 years ago
gl_context.c ref_gl: fixes for MSVC 5 years ago
gl_cull.c ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 5 years ago
gl_dbghulls.c ref: fix all undefined references 5 years ago
gl_decals.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 5 years ago
gl_draw.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 5 years ago
gl_export.h ref: render code moved out of engine, doesn't compile, first API prototype 5 years ago
gl_frustum.c ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 5 years ago
gl_frustum.h ref: render code moved out of engine, doesn't compile, first API prototype 5 years ago
gl_image.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 5 years ago
gl_local.h ref_gl: fixes for MSVC 5 years ago
gl_opengl.c ref: remove convar_t from renderer, disable engine-related definitions in mod_local 5 years ago
gl_rlight.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 5 years ago
gl_rmain.c ref: replace model (un)loading by Mod_ProcessRenderData 5 years ago
gl_rmath.c ref: more @mittorn's changes on RefAPI 5 years ago
gl_rmisc.c ref: replace model (un)loading by Mod_ProcessRenderData 5 years ago
gl_rpart.c ref: simplify efx api, move efrags to engine 5 years ago
gl_rsurf.c ref: simplify efx api, move efrags to engine 5 years ago
gl_sprite.c ref_gl: fixes for MSVC 5 years ago
gl_studio.c ref: Improve model unloading, fix texture leak 5 years ago
gl_triapi.c Fix SpriteTexture 5 years ago
gl_vgui.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 5 years ago
gl_warp.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 5 years ago
wscript public: initial moving some common code into static public library, that can be linked to any engine part 5 years ago