.. |
avi
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
vgui
|
lib: restore dll loader support
|
5 years ago |
cl_cmds.c
|
engine: fix extra zeros in %0
|
5 years ago |
cl_custom.c
|
…
|
|
cl_debug.c
|
…
|
|
cl_demo.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_efrag.c
|
…
|
|
cl_efx.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_events.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_frame.c
|
engine: client: explicitly cast literals to floats
|
5 years ago |
cl_game.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_gameui.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_main.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_mobile.c
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
cl_netgraph.c
|
lowmemory: cut up netgraph buffers
|
5 years ago |
cl_parse.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_pmove.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_qparse.c
|
engine: client: explicitly cast literals to floats
|
5 years ago |
cl_remap.c
|
…
|
|
cl_render.c
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
cl_scrn.c
|
engine: remove useless defines
|
5 years ago |
cl_tent.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
cl_tent.h
|
…
|
|
cl_video.c
|
…
|
|
cl_view.c
|
keys: add OSK
|
5 years ago |
client.h
|
engine: client: declare CL_Quit_f as noreturn
|
5 years ago |
console.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
in_joy.c
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
in_touch.c
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
input.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
input.h
|
platform: new fbdev bakend, move in_evdev to bakends
|
5 years ago |
keys.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
mod_dbghulls.c
|
engine: client: explicitly cast literals to floats
|
5 years ago |
ref_common.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
ref_common.h
|
…
|
|
s_dsp.c
|
engine: client: fix wrong type in DSP
|
5 years ago |
s_load.c
|
xash3d-fwgs: append missing new line at the end of file
|
5 years ago |
s_main.c
|
engine: mark GAME_EXPORT's
|
5 years ago |
s_mix.c
|
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
|
5 years ago |
s_mouth.c
|
…
|
|
s_stream.c
|
…
|
|
s_utils.c
|
…
|
|
s_vox.c
|
engine: client/common: fix a few more format warnings
|
5 years ago |
sound.h
|
…
|
|
titles.c
|
…
|
|
vid_common.c
|
engine: reliably tell client.dll about vid mode changes
|
5 years ago |
vid_common.h
|
engine: finish sdl1.2 port
|
5 years ago |
vox.h
|
engine: support compiling with gcc3
|
5 years ago |