xash3d-fwgs/engine
2023-06-20 14:19:44 +03:00
..
client engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
common engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
platform engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs) 2023-06-18 22:49:44 +03:00
server engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:18 +03:00
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: allow ref dlls to use convar_t 2023-05-27 21:52:58 +03:00
sequence.h engine: common: sequence: static-ize private functions 2023-04-03 04:33:19 +03:00
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:27 +03:00
studio.h
vgui_api.h
warpsin.h
wscript scripts: sailfish: initial SailfishOS support 2023-06-02 05:37:13 +03:00