Xash3D FWGS engine.
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fgsfds fe3f15ad33 engine: input: psvita: reimplement OSK manually 2 years ago
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events.c engine: input: psvita: reimplement OSK manually 2 years ago
events.h engine: platform: sdl: proper cursors allocation and free 2 years ago
in_sdl.c engine: input: psvita: reimplement OSK manually 2 years ago
s_sdl.c engine: platform: sdl: do not lock audio device, for some reason it sometimes causes problems although it shouldn't 2 years ago
sys_sdl.c engine: initial psvita build support 2 years ago
vid_sdl.c psvita: fno-short-enums, make ref_gl function somewhat 2 years ago