Xash3D FWGS engine.
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Alibek Omarov d14ce61520 engine: no return type for RenderFrame 6 years ago
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avi engine: fix long<->int conversion UBs 6 years ago
vgui engine: ensure that we loading same client library 6 years ago
cl_cmds.c ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
cl_custom.c HTTP download support 6 years ago
cl_debug.c ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
cl_demo.c ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
cl_efrag.c ref: simplify efx api, move efrags to engine 6 years ago
cl_efx.c ref: simplify efx api, move efrags to engine 6 years ago
cl_events.c legacymode: some codestyle fixes 6 years ago
cl_frame.c Remove duplicate R_ClearScene 6 years ago
cl_game.c engine: ensure that we loading same client library 6 years ago
cl_gameui.c ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
cl_main.c engine: ensure that we loading same client library 6 years ago
cl_mobile.c engine: fix long<->int conversion UBs 6 years ago
cl_netgraph.c ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
cl_parse.c engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
cl_pmove.c ref: fix compiling errors 6 years ago
cl_qparse.c ref: simplify efx api, move efrags to engine 6 years ago
cl_remap.c ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
cl_render.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
cl_scrn.c engine: ensure that we loading same client library 6 years ago
cl_tent.c ref: get rid of R_IncrementSpeedsCounter 6 years ago
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
cl_video.c engine: fix long<->int conversion UBs 6 years ago
cl_view.c ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
client.h ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 6 years ago
console.c engine: console: fix invalid REF_GET_PARM call 6 years ago
in_evdev.c Merge 4281 update 6 years ago
in_joy.c ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
input.c engine: fix possible crash during exit 6 years ago
input.h engine: fix long<->int conversion UBs 6 years ago
keys.c keys: allow autorepeat for menu and console for any keys 6 years ago
mod_dbghulls.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
ref_common.c engine: no return type for RenderFrame 6 years ago
ref_common.h engine: no return type for RenderFrame 6 years ago
s_dsp.c Apply 4253 update 6 years ago
s_load.c Apply 4281 update 6 years ago
s_main.c ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
s_mix.c engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
s_mouth.c engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
s_stream.c Initial amd64 port 6 years ago
s_utils.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_vox.c android: initial port 6 years ago
sound.h android: initial port 6 years ago
titles.c Initial amd64 port 6 years ago
vid_common.c ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
vid_common.h android: initial port 6 years ago
vox.h Merge 4140 update 7 years ago