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xash3d-fwgs
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xash3d-fwgs
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engine
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Alibek Omarov
71b06801ef
engine: platform: android: remove dead code
2023-11-03 14:48:28 +03:00
..
client
engine: client: don't leave the user without mouse cursor if they enabled m_ignore
2023-11-03 14:48:28 +03:00
common
engine: host: hide -nativeegl for Android SDL builds
2023-11-03 14:48:28 +03:00
platform
engine: platform: android: remove dead code
2023-11-03 14:48:28 +03:00
server
engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods
2023-10-29 02:44:46 +03:00
alias.h
engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
2023-02-14 18:29:18 +03:00
anorms.h
…
cdll_exp.h
…
cdll_int.h
…
cursor_type.h
…
custom.h
…
customentity.h
…
edict.h
…
eiface.h
…
key_modifiers.h
…
keydefs.h
…
menu_int.h
…
mobility_int.h
…
physint.h
…
progdefs.h
…
ref_api.h
engine: remove Set/GetCurrentLoadingModel from RefAPI
2023-10-28 15:22:21 +03:00
shake.h
…
sprite.h
engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
2023-02-14 18:29:27 +03:00
studio.h
…
vgui_api.h
…
warpsin.h
…
wscript
Revert "engine: wscript: move libasound uselib under linux condition, as the ALSA interface is only relevant for Linux"
2023-10-28 10:10:03 +03:00