Xash3D FWGS engine.
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Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
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client public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
common public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
platform engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 3 years ago
server engine: server: implemented instant game library loading 3 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 4 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: use GCC provided offsetof implementation 3 years ago
keydefs.h GameController: Add separate D-Pad bindings 4 years ago
menu_int.h Trim all trailing whitespace 4 years ago
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 7 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h Integrate FWGS vgui_support 7 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript ci: migrate to GitHub Actions 3 years ago