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YGGverse/xash3d-fwgs
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Code Issues Projects Releases Wiki Activity
xash3d-fwgs/engine
History
Alibek Omarov ca9d3d262a engine: common: net_encode: directly call MSG_ReadSBitLong for DT_TIMEWINDOW_*, don't do the multiplier check for DT_TIMEWINDOW_BIG
2024-04-20 20:48:01 +03:00
..
client
engine: client: fix sprites transparency in Night at the Office
2024-04-02 02:18:49 +03:00
common
engine: common: net_encode: directly call MSG_ReadSBitLong for DT_TIMEWINDOW_*, don't do the multiplier check for DT_TIMEWINDOW_BIG
2024-04-20 20:48:01 +03:00
platform
engine: platform: linux: do not search sd_notify if NOTIFY_SOCKET isn't set
2024-03-19 21:23:53 +03:00
server
engine: common: simplify bit buffer operations
2024-04-08 07:24:53 +03:00
alias.h
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anorms.h
engine: replace anorms.h with compatible header from GPL WinQuake sources
2024-01-12 23:13:22 +03:00
cdll_exp.h
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cdll_int.h
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cursor_type.h
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custom.h
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customentity.h
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edict.h
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eiface.h
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key_modifiers.h
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keydefs.h
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menu_int.h
engine: gameui: add GetNativeObject to extended menu API
2024-02-19 17:49:37 +03:00
mobility_int.h
engine: change mobility API license to Unlicense, as with build.h
2024-02-05 15:01:03 +03:00
physint.h
engine: server: add GetNativeObject to server's PhysicsAPI
2024-02-19 17:49:37 +03:00
progdefs.h
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ref_api.h
common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
2024-01-29 05:59:06 +03:00
shake.h
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sprite.h
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studio.h
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vgui_api.h
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warpsin.h
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wscript
platform: android: port to SDL
2024-02-19 17:47:40 +03:00
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