.. |
imagelib
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
soundlib
|
engine: libmpg: fix -Wmissing-prototypes
|
10 months ago |
base_cmd.c
|
engine: common: remove unused BaseCmd_Replace
|
2 years ago |
base_cmd.h
|
engine: common: remove unused BaseCmd_Replace
|
2 years ago |
cfgscript.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
cmd.c
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
com_strings.h
|
common: define macros for color codes for easier access
|
9 months ago |
common.c
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
common.h
|
engine: add basic sounds.lst implementation
|
9 months ago |
con_utils.c
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
crashhandler.c
|
engine: crashhandler: fix build for NetBSD AMD64
|
10 months ago |
custom.c
|
engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
|
2 years ago |
cvar.c
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
cvar.h
|
engine: cvar: add Cvar_DirectSetValue function
|
10 months ago |
dedicated.c
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
filesystem_engine.c
|
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
|
1 year ago |
host.c
|
engine: add basic sounds.lst implementation
|
9 months ago |
host_state.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
hpak.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
hpak.h
|
engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms
|
2 years ago |
identification.c
|
public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead
|
2 years ago |
infostring.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
ipv6text.c
|
engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
|
1 year ago |
ipv6text.h
|
engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
|
1 year ago |
launcher.c
|
engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER
|
10 months ago |
lib_common.c
|
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
library.h
|
engine: library: fix saves on 64-bit Windows, compile custom loader only on x86
|
3 years ago |
masterlist.c
|
common: replace netadr.h with compatible definition from GPL Quake-2 sources
|
10 months ago |
mod_bmodel.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
mod_local.h
|
engine: expose world BSP version through world global structure
|
11 months ago |
mod_sprite.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
mod_studio.c
|
engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
|
1 year ago |
model.c
|
engine: expose world BSP version through world global structure
|
11 months ago |
net_buffer.c
|
engine: net_buffer: remove unused MSG_SeekToByte
|
10 months ago |
net_buffer.h
|
engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs
|
1 year ago |
net_chan.c
|
engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side
|
10 months ago |
net_encode.c
|
engine: common: cvar: unused variables cleanup
|
11 months ago |
net_encode.h
|
engine: common: net_encode: directly access delta description struct than searching for it every time
|
1 year ago |
net_ws.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
net_ws.h
|
engine: common: move network cvars to static allocation
|
1 year ago |
netchan.h
|
engine: add testing master server at mentality.rip:27011
|
1 year ago |
pm_debug.c
|
Trim all trailing whitespace
|
4 years ago |
pm_local.h
|
engine: fix discarded const pointer qualifier in PM_HullPointContents
|
2 years ago |
pm_surface.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
pm_trace.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
protocol.h
|
engine: client: sanitize legacy protocol supported engine features flags
|
11 months ago |
sounds.c
|
engine: add basic sounds.lst implementation
|
9 months ago |
sys_con.c
|
engine: common: sys_con: enable writing build commit, os and arch to the engine.log
|
1 year ago |
system.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
system.h
|
engine: remove MSGBOX macro
|
11 months ago |
tests.h
|
engine: client: add tests for new gamma implementation
|
10 months ago |
whereami.c
|
engine: common: comply with C89 in OpenBSD wai_getExecutablePath
|
12 months ago |
whereami.h
|
engine: include whereami library to detect current executable path, may be reworked later if needed
|
2 years ago |
world.c
|
Trim all trailing whitespace
|
4 years ago |
world.h
|
Trim all trailing whitespace
|
4 years ago |
zone.c
|
engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights
|
2 years ago |