Xash3D FWGS engine.
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SNMetamorph c366e25a10 ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 3 years ago
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client ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 3 years ago
common engine: client: Add svc_exec support (#671) 3 years ago
platform ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 3 years ago
server engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 3 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h
cdll_int.h engine: fix various warnings 4 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: use GCC provided offsetof implementation 3 years ago
keydefs.h GameController: Add separate D-Pad bindings 4 years ago
menu_int.h engine: add safe ParseFile to menu extended API 3 years ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one 3 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h
warpsin.h Trim all trailing whitespace 4 years ago
wscript ci: migrate to GitHub Actions 3 years ago