Xash3D FWGS engine.
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Velaron 4c7bf1ff44 platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file 2 years ago
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client engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 2 years ago
common game_launch: fix Windows build (as suggested by @SNMetamorph) 2 years ago
platform platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file 2 years ago
server engine: various const qualifier fixes 2 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h
cdll_int.h engine: fix various warnings 4 years ago
cursor_type.h engine: client: extended VGUI API interface 3 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 3 years ago
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 3 years ago
menu_int.h engine: menu_int: hack to compile on MotoMAGX 2 years ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: set useful format attribute for RefAPI, set Host_Error as NORETURN 2 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h engine: client: extended VGUI API interface 3 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: first attempts on fuzzing the engine 3 years ago