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YGGverse
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xash3d-fwgs
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xash3d-fwgs
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engine
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Alibek Omarov
e21fa4a910
engine: add cvar r_refdll_loaded to indicate currently loaded renderer (for menu options and etc)
2023-10-31 21:52:00 +03:00
..
client
engine: add cvar r_refdll_loaded to indicate currently loaded renderer (for menu options and etc)
2023-10-31 21:52:00 +03:00
common
engine: mod_bmodel: detect water textures by texture name like LoadSurfaces does
2023-10-31 21:52:00 +03:00
platform
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
2023-10-31 21:25:11 +03:00
server
engine: server: allow loading maps from subdirectories as this is used by some Half-Life mods
2023-10-29 02:44:46 +03:00
alias.h
…
anorms.h
…
cdll_exp.h
…
cdll_int.h
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cursor_type.h
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custom.h
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customentity.h
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edict.h
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eiface.h
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key_modifiers.h
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keydefs.h
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menu_int.h
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mobility_int.h
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physint.h
…
progdefs.h
…
ref_api.h
engine: remove Set/GetCurrentLoadingModel from RefAPI
2023-10-28 15:22:21 +03:00
shake.h
…
sprite.h
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studio.h
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vgui_api.h
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warpsin.h
…
wscript
Revert "engine: wscript: move libasound uselib under linux condition, as the ALSA interface is only relevant for Linux"
2023-10-28 10:10:03 +03:00