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719 lines
15 KiB
719 lines
15 KiB
/* |
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net_buffer.c - network bitbuffer io functions |
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Copyright (C) 2010 Uncle Mike |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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|
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#include "common.h" |
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#include "protocol.h" |
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#include "net_buffer.h" |
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#include "xash3d_mathlib.h" |
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//#define DEBUG_NET_MESSAGES_SEND |
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//#define DEBUG_NET_MESSAGES_READ |
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|
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// precalculated bit masks for WriteUBitLong. |
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// Using these tables instead of doing the calculations |
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// gives a 33% speedup in WriteUBitLong. |
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static dword BitWriteMasks[32][33]; |
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static dword ExtraMasks[32]; |
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const char *svc_strings[svc_lastmsg+1] = |
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{ |
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"svc_bad", |
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"svc_nop", |
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"svc_disconnect", |
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"svc_event", |
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"svc_changing", |
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"svc_setview", |
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"svc_sound", |
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"svc_time", |
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"svc_print", |
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"svc_stufftext", |
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"svc_setangle", |
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"svc_serverdata", |
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"svc_lightstyle", |
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"svc_updateuserinfo", |
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"svc_deltatable", |
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"svc_clientdata", |
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"svc_resource", |
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"svc_pings", |
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"svc_particle", |
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"svc_restoresound", |
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"svc_spawnstatic", |
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"svc_event_reliable", |
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"svc_spawnbaseline", |
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"svc_temp_entity", |
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"svc_setpause", |
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"svc_signonnum", |
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"svc_centerprint", |
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"svc_unused27", |
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"svc_unused28", |
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"svc_unused29", |
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"svc_intermission", |
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"svc_finale", |
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"svc_cdtrack", |
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"svc_restore", |
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"svc_cutscene", |
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"svc_weaponanim", |
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"svc_bspdecal", |
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"svc_roomtype", |
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"svc_addangle", |
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"svc_usermessage", |
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"svc_packetentities", |
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"svc_deltapacketentities", |
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"svc_choke", |
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"svc_resourcelist", |
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"svc_deltamovevars", |
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"svc_resourcerequest", |
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"svc_customization", |
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"svc_crosshairangle", |
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"svc_soundfade", |
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"svc_filetxferfailed", |
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"svc_hltv", |
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"svc_director", |
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"svc_voiceinit", |
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"svc_voicedata", |
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"svc_deltapacketbones", |
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"svc_unused55", |
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"svc_resourcelocation", |
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"svc_querycvarvalue", |
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"svc_querycvarvalue2", |
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"svc_exec", |
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}; |
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void MSG_InitMasks( void ) |
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{ |
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uint startbit, endbit; |
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uint maskBit, nBitsLeft; |
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for( startbit = 0; startbit < 32; startbit++ ) |
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{ |
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for( nBitsLeft = 0; nBitsLeft < 33; nBitsLeft++ ) |
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{ |
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endbit = startbit + nBitsLeft; |
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BitWriteMasks[startbit][nBitsLeft] = (uint)BIT( startbit ) - 1; |
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if( endbit < 32 ) BitWriteMasks[startbit][nBitsLeft] |= ~((uint)BIT( endbit ) - 1 ); |
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} |
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} |
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for( maskBit = 0; maskBit < 32; maskBit++ ) |
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ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1; |
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} |
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void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits ) |
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{ |
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MSG_StartWriting( sb, pData, nBytes, 0, nMaxBits ); |
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sb->pDebugName = pDebugName; |
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} |
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void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits ) |
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{ |
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// make sure it's dword aligned and padded. |
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Assert(((dword)pData & 3 ) == 0 ); |
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sb->pDebugName = "Unnamed"; |
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sb->pData = (byte *)pData; |
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if( nBits == -1 ) |
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{ |
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sb->nDataBits = nBytes << 3; |
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} |
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else |
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{ |
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Assert( nBits <= nBytes * 8 ); |
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sb->nDataBits = nBits; |
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} |
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sb->iCurBit = iStartBit; |
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sb->bOverflow = false; |
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} |
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/* |
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======================= |
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MSG_Clear |
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for clearing overflowed buffer |
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======================= |
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*/ |
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void MSG_Clear( sizebuf_t *sb ) |
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{ |
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sb->iCurBit = 0; |
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sb->bOverflow = false; |
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} |
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static qboolean MSG_Overflow( sizebuf_t *sb, int nBits ) |
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{ |
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if( sb->iCurBit + nBits > sb->nDataBits ) |
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sb->bOverflow = true; |
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return sb->bOverflow; |
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} |
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qboolean MSG_CheckOverflow( sizebuf_t *sb ) |
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{ |
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return MSG_Overflow( sb, 0 ); |
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} |
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int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence ) |
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{ |
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// compute the file offset |
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switch( whence ) |
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{ |
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case SEEK_CUR: |
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bitPos += sb->iCurBit; |
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break; |
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case SEEK_SET: |
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break; |
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case SEEK_END: |
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bitPos += sb->nDataBits; |
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break; |
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default: |
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return -1; |
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} |
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if( bitPos < 0 || bitPos > sb->nDataBits ) |
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return -1; |
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sb->iCurBit = bitPos; |
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return 0; |
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} |
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void MSG_SeekToByte( sizebuf_t *sb, int bytePos ) |
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{ |
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sb->iCurBit = bytePos << 3; |
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} |
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void MSG_WriteOneBit( sizebuf_t *sb, int nValue ) |
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{ |
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if( !MSG_Overflow( sb, 1 )) |
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{ |
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if( nValue ) sb->pData[sb->iCurBit>>3] |= BIT( sb->iCurBit & 7 ); |
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else sb->pData[sb->iCurBit>>3] &= ~BIT( sb->iCurBit & 7 ); |
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sb->iCurBit++; |
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} |
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} |
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void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits ) |
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{ |
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Assert( numbits >= 0 && numbits <= 32 ); |
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// bounds checking.. |
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if(( sb->iCurBit + numbits ) > sb->nDataBits ) |
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{ |
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sb->bOverflow = true; |
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sb->iCurBit = sb->nDataBits; |
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} |
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else |
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{ |
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int nBitsLeft = numbits; |
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int iCurBit = sb->iCurBit; |
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uint iDWord = iCurBit >> 5; // Mask in a dword. |
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dword iCurBitMasked; |
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int nBitsWritten; |
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Assert(( iDWord * 4 + sizeof( int )) <= (uint)MSG_GetMaxBytes( sb )); |
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iCurBitMasked = iCurBit & 31; |
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((dword *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft]; |
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((dword *)sb->pData)[iDWord] |= curData << iCurBitMasked; |
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// did it span a dword? |
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nBitsWritten = 32 - iCurBitMasked; |
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if( nBitsWritten < nBitsLeft ) |
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{ |
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nBitsLeft -= nBitsWritten; |
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iCurBit += nBitsWritten; |
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curData >>= nBitsWritten; |
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iCurBitMasked = iCurBit & 31; |
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((dword *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft]; |
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((dword *)sb->pData)[iDWord+1] |= curData << iCurBitMasked; |
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} |
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sb->iCurBit += numbits; |
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} |
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} |
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/* |
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======================= |
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MSG_WriteSBitLong |
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sign bit comes first |
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======================= |
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*/ |
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void MSG_WriteSBitLong( sizebuf_t *sb, int data, int numbits ) |
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{ |
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// do we have a valid # of bits to encode with? |
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Assert( numbits >= 1 && numbits <= 32 ); |
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// NOTE: it does this wierdness here so it's bit-compatible with regular integer data in the buffer. |
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// (Some old code writes direct integers right into the buffer). |
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if( data < 0 ) |
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{ |
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MSG_WriteUBitLong( sb, (uint)( 0x80000000 + data ), numbits - 1 ); |
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MSG_WriteOneBit( sb, 1 ); |
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} |
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else |
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{ |
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MSG_WriteUBitLong( sb, (uint)data, numbits - 1 ); |
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MSG_WriteOneBit( sb, 0 ); |
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} |
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} |
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void MSG_WriteBitLong( sizebuf_t *sb, uint data, int numbits, qboolean bSigned ) |
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{ |
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if( bSigned ) |
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MSG_WriteSBitLong( sb, (int)data, numbits ); |
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else MSG_WriteUBitLong( sb, data, numbits ); |
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} |
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qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits ) |
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{ |
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byte *pOut = (byte *)pData; |
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int nBitsLeft = nBits; |
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// get output dword-aligned. |
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while((( dword )pOut & 3 ) != 0 && nBitsLeft >= 8 ) |
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{ |
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MSG_WriteUBitLong( sb, *pOut, 8 ); |
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nBitsLeft -= 8; |
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++pOut; |
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} |
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// read dwords. |
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while( nBitsLeft >= 32 ) |
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{ |
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MSG_WriteUBitLong( sb, *(( dword *)pOut ), 32 ); |
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pOut += sizeof( dword ); |
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nBitsLeft -= 32; |
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} |
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// read the remaining bytes. |
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while( nBitsLeft >= 8 ) |
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{ |
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MSG_WriteUBitLong( sb, *pOut, 8 ); |
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nBitsLeft -= 8; |
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++pOut; |
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} |
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// Read the remaining bits. |
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if( nBitsLeft ) |
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{ |
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MSG_WriteUBitLong( sb, *pOut, nBitsLeft ); |
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} |
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return !sb->bOverflow; |
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} |
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void MSG_WriteBitAngle( sizebuf_t *sb, float fAngle, int numbits ) |
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{ |
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uint mask, shift; |
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int d; |
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// clamp the angle before receiving |
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fAngle = fmod( fAngle, 360.0f ); |
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if( fAngle < 0 ) fAngle += 360.0f; |
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shift = ( 1 << numbits ); |
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mask = shift - 1; |
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d = (int)(( fAngle * shift ) / 360.0f ); |
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d &= mask; |
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MSG_WriteUBitLong( sb, (uint)d, numbits ); |
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} |
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void MSG_WriteCoord( sizebuf_t *sb, float val ) |
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{ |
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// g-cont. we loose precision here but keep old size of coord variable! |
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if( FBitSet( host.features, ENGINE_WRITE_LARGE_COORD )) |
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MSG_WriteShort( sb, Q_rint( val )); |
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else MSG_WriteShort( sb, (int)( val * 8.0f )); |
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} |
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void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa ) |
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{ |
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MSG_WriteCoord( sb, fa[0] ); |
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MSG_WriteCoord( sb, fa[1] ); |
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MSG_WriteCoord( sb, fa[2] ); |
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} |
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void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa ) |
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{ |
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MSG_WriteBitAngle( sb, fa[0], 16 ); |
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MSG_WriteBitAngle( sb, fa[1], 16 ); |
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MSG_WriteBitAngle( sb, fa[2], 16 ); |
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} |
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void MSG_WriteCmdExt( sizebuf_t *sb, int cmd, netsrc_t type, const char *name ) |
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{ |
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#ifdef DEBUG_NET_MESSAGES_SEND |
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if( name != NULL ) |
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{ |
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// get custom name |
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Con_Printf( "^1sv^7 write: %s\n", name ); |
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} |
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else if( type == NS_SERVER ) |
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{ |
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if( cmd >= 0 && cmd <= svc_lastmsg ) |
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{ |
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// get engine message name |
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Con_Printf( "^1sv^7 write: %s\n", svc_strings[cmd] ); |
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} |
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} |
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else if( type == NS_CLIENT ) |
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{ |
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if( cmd >= 0 && cmd <= clc_lastmsg ) |
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{ |
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Con_Printf( "^1cl^7 write: %s\n", clc_strings[cmd] ); |
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} |
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} |
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#endif |
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MSG_WriteUBitLong( sb, cmd, sizeof( byte ) << 3 ); |
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} |
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void MSG_WriteChar( sizebuf_t *sb, int val ) |
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{ |
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MSG_WriteSBitLong( sb, val, sizeof( char ) << 3 ); |
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} |
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void MSG_WriteByte( sizebuf_t *sb, int val ) |
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{ |
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MSG_WriteUBitLong( sb, val, sizeof( byte ) << 3 ); |
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} |
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void MSG_WriteShort( sizebuf_t *sb, int val ) |
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{ |
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MSG_WriteSBitLong( sb, val, sizeof(short ) << 3 ); |
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} |
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void MSG_WriteWord( sizebuf_t *sb, int val ) |
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{ |
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MSG_WriteUBitLong( sb, val, sizeof( word ) << 3 ); |
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} |
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void MSG_WriteLong( sizebuf_t *sb, int val ) |
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{ |
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MSG_WriteSBitLong( sb, val, sizeof( int ) << 3 ); |
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} |
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void MSG_WriteDword( sizebuf_t *sb, dword val ) |
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{ |
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MSG_WriteUBitLong( sb, val, sizeof( dword ) << 3 ); |
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} |
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void MSG_WriteFloat( sizebuf_t *sb, float val ) |
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{ |
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MSG_WriteBits( sb, &val, sizeof( val ) << 3 ); |
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} |
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qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes ) |
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{ |
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return MSG_WriteBits( sb, pBuf, nBytes << 3 ); |
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} |
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qboolean MSG_WriteString( sizebuf_t *sb, const char *pStr ) |
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{ |
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if( pStr ) |
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{ |
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do |
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{ |
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MSG_WriteChar( sb, (signed char)*pStr ); |
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pStr++; |
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} while( *( pStr - 1 )); |
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} |
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else MSG_WriteChar( sb, 0 ); |
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return !sb->bOverflow; |
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} |
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qboolean MSG_WriteStringf( sizebuf_t *sb, const char *format, ... ) |
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{ |
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va_list va; |
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char buf[MAX_VA_STRING]; |
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va_start( va, format ); |
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Q_vsnprintf( buf, sizeof( buf ), format, va ); |
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va_end( va ); |
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return MSG_WriteString( sb, buf ); |
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} |
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int MSG_ReadOneBit( sizebuf_t *sb ) |
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{ |
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if( !MSG_Overflow( sb, 1 )) |
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{ |
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int value = sb->pData[sb->iCurBit >> 3] & (1 << ( sb->iCurBit & 7 )); |
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sb->iCurBit++; |
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return !!value; |
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} |
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return 0; |
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} |
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uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits ) |
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{ |
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int idword1; |
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uint dword1, ret; |
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if( numbits == 8 ) |
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{ |
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int leftBits = MSG_GetNumBitsLeft( sb ); |
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if( leftBits >= 0 && leftBits < 8 ) |
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return 0; // end of message |
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} |
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if(( sb->iCurBit + numbits ) > sb->nDataBits ) |
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{ |
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sb->bOverflow = true; |
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sb->iCurBit = sb->nDataBits; |
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return 0; |
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} |
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Assert( numbits > 0 && numbits <= 32 ); |
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// Read the current dword. |
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idword1 = sb->iCurBit >> 5; |
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dword1 = ((uint *)sb->pData)[idword1]; |
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dword1 >>= ( sb->iCurBit & 31 ); // get the bits we're interested in. |
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sb->iCurBit += numbits; |
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ret = dword1; |
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|
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// Does it span this dword? |
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if(( sb->iCurBit - 1 ) >> 5 == idword1 ) |
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{ |
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if( numbits != 32 ) |
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ret &= ExtraMasks[numbits]; |
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} |
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else |
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{ |
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int nExtraBits = sb->iCurBit & 31; |
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uint dword2 = ((uint *)sb->pData)[idword1+1] & ExtraMasks[nExtraBits]; |
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|
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// no need to mask since we hit the end of the dword. |
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// shift the second dword's part into the high bits. |
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ret |= (dword2 << ( numbits - nExtraBits )); |
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} |
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return ret; |
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} |
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qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits ) |
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{ |
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byte *pOut = (byte *)pOutData; |
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int nBitsLeft = nBits; |
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|
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// get output dword-aligned. |
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while((( dword )pOut & 3) != 0 && nBitsLeft >= 8 ) |
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{ |
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*pOut = (byte)MSG_ReadUBitLong( sb, 8 ); |
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++pOut; |
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nBitsLeft -= 8; |
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} |
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// read dwords. |
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while( nBitsLeft >= 32 ) |
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{ |
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*((dword *)pOut) = MSG_ReadUBitLong( sb, 32 ); |
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pOut += sizeof( dword ); |
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nBitsLeft -= 32; |
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} |
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|
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// read the remaining bytes. |
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while( nBitsLeft >= 8 ) |
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{ |
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*pOut = MSG_ReadUBitLong( sb, 8 ); |
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++pOut; |
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nBitsLeft -= 8; |
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} |
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|
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// read the remaining bits. |
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if( nBitsLeft ) |
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{ |
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*pOut = MSG_ReadUBitLong( sb, nBitsLeft ); |
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} |
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return !sb->bOverflow; |
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} |
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float MSG_ReadBitAngle( sizebuf_t *sb, int numbits ) |
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{ |
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float fReturn, shift; |
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int i; |
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shift = (float)( 1 << numbits ); |
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i = MSG_ReadUBitLong( sb, numbits ); |
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fReturn = (float)i * ( 360.0f / shift ); |
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|
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// clamp the finale angle |
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if( fReturn < -180.0f ) fReturn += 360.0f; |
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else if( fReturn > 180.0f ) fReturn -= 360.0f; |
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return fReturn; |
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} |
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|
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// Append numbits least significant bits from data to the current bit stream |
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int MSG_ReadSBitLong( sizebuf_t *sb, int numbits ) |
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{ |
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int r, sign; |
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|
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r = MSG_ReadUBitLong( sb, numbits - 1 ); |
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|
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// NOTE: it does this wierdness here so it's bit-compatible with regular integer data in the buffer. |
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// (Some old code writes direct integers right into the buffer). |
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sign = MSG_ReadOneBit( sb ); |
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if( sign ) r = -( BIT( numbits - 1 ) - r ); |
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|
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return r; |
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} |
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|
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uint MSG_ReadBitLong( sizebuf_t *sb, int numbits, qboolean bSigned ) |
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{ |
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if( bSigned ) |
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return (uint)MSG_ReadSBitLong( sb, numbits ); |
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return MSG_ReadUBitLong( sb, numbits ); |
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} |
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|
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int MSG_ReadCmd( sizebuf_t *sb, netsrc_t type ) |
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{ |
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int cmd = MSG_ReadUBitLong( sb, sizeof( byte ) << 3 ); |
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|
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#ifdef DEBUG_NET_MESSAGES_READ |
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if( type == NS_SERVER ) |
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{ |
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Con_Printf( "^1cl^7 read: %s\n", CL_MsgInfo( cmd )); |
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} |
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else if( cmd >= 0 && cmd <= clc_lastmsg ) |
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{ |
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Con_Printf( "^1sv^7 read: %s\n", clc_strings[cmd] ); |
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} |
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#endif |
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return cmd; |
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} |
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|
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int MSG_ReadChar( sizebuf_t *sb ) |
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{ |
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return MSG_ReadSBitLong( sb, sizeof( char ) << 3 ); |
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} |
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|
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int MSG_ReadByte( sizebuf_t *sb ) |
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{ |
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return MSG_ReadUBitLong( sb, sizeof( byte ) << 3 ); |
|
} |
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|
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int MSG_ReadShort( sizebuf_t *sb ) |
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{ |
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return MSG_ReadSBitLong( sb, sizeof( short ) << 3 ); |
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} |
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int MSG_ReadWord( sizebuf_t *sb ) |
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{ |
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return MSG_ReadUBitLong( sb, sizeof( word ) << 3 ); |
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} |
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|
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float MSG_ReadCoord( sizebuf_t *sb ) |
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{ |
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// g-cont. we loose precision here but keep old size of coord variable! |
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if( FBitSet( host.features, ENGINE_WRITE_LARGE_COORD )) |
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return (float)(MSG_ReadShort( sb )); |
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return (float)(MSG_ReadShort( sb ) * ( 1.0f / 8.0f )); |
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} |
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void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa ) |
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{ |
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fa[0] = MSG_ReadCoord( sb ); |
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fa[1] = MSG_ReadCoord( sb ); |
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fa[2] = MSG_ReadCoord( sb ); |
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} |
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|
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void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa ) |
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{ |
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fa[0] = MSG_ReadBitAngle( sb, 16 ); |
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fa[1] = MSG_ReadBitAngle( sb, 16 ); |
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fa[2] = MSG_ReadBitAngle( sb, 16 ); |
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} |
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|
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int MSG_ReadLong( sizebuf_t *sb ) |
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{ |
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return MSG_ReadSBitLong( sb, sizeof( int ) << 3 ); |
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} |
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|
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dword MSG_ReadDword( sizebuf_t *sb ) |
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{ |
|
return MSG_ReadUBitLong( sb, sizeof( dword ) << 3 ); |
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} |
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|
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float MSG_ReadFloat( sizebuf_t *sb ) |
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{ |
|
float ret; |
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|
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Assert( sizeof( ret ) == 4 ); |
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|
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MSG_ReadBits( sb, &ret, 32 ); |
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|
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return ret; |
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} |
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|
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qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes ) |
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{ |
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return MSG_ReadBits( sb, pOut, nBytes << 3 ); |
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} |
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|
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char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine ) |
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{ |
|
static char string[4096]; |
|
int l = 0, c; |
|
|
|
do |
|
{ |
|
// use MSG_ReadByte so -1 is out of bounds |
|
c = MSG_ReadByte( sb ); |
|
|
|
if( c == 0 ) break; |
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else if( bLine && c == '\n' ) |
|
break; |
|
|
|
// translate all fmt spec to avoid crash bugs |
|
// NOTE: but game strings leave unchanged. see pfnWriteString for details |
|
if( c == '%' ) c = '.'; |
|
|
|
string[l] = c; |
|
l++; |
|
} while( l < sizeof( string ) - 1 ); |
|
string[l] = 0; // terminator |
|
|
|
return string; |
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} |
|
|
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void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove ) |
|
{ |
|
int i, endbit = startbit + bitstoremove; |
|
int remaining_to_end = sb->nDataBits - endbit; |
|
sizebuf_t temp; |
|
|
|
MSG_StartWriting( &temp, sb->pData, MSG_GetMaxBytes( sb ), startbit, -1 ); |
|
MSG_SeekToBit( sb, endbit, SEEK_SET ); |
|
|
|
for( i = 0; i < remaining_to_end; i++ ) |
|
{ |
|
MSG_WriteOneBit( &temp, MSG_ReadOneBit( sb )); |
|
} |
|
|
|
MSG_SeekToBit( sb, startbit, SEEK_SET ); |
|
sb->nDataBits -= bitstoremove; |
|
}
|
|
|