xash3d-fwgs/engine/platform/android
Alibek Omarov a93d9ac71c engine: platform: simplify sound code
Remove SNDDMA_GetSoundtime, because it was mostly copypasted from one
platform code to another.
SNDDMA_GetDMAPos gets removed too, as we have dma.samplepos for that.
2021-03-10 00:16:13 +03:00
..
android_priv.h platform/android: implement native software blitter, fix lost context on resize, fix safegl 2020-07-08 08:48:46 +07:00
android.c platform/android: make host.state actual in Android_UpdateSurface call 2020-07-12 05:16:08 +07:00
dlsym-weak.cpp engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
dlsym-weak.h engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
lib_android.c engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 2019-10-30 16:55:00 +03:00
lib_android.h platform: android: fix macros 2019-10-31 18:42:34 +03:00
linker.h engine: android: fix building custom dlsym with NDK r19c, clean-up 2019-05-28 04:09:47 +03:00
snd_opensles.c engine: platform: simplify sound code 2021-03-10 00:16:13 +03:00
vid_android.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00