Xash3D FWGS engine.
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Alibek Omarov 99f290b622 engine: platform: sdl: support borderless mode, slight refactoring 1 year ago
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client engine: client: add definitions for borderless fullscreen mode 1 year ago
common engine: host: expose new -borderless flag in command line help 1 year ago
platform engine: platform: sdl: support borderless mode, slight refactoring 1 year ago
server engine: server: fix attempting to free pool instead of an allocated memory 1 year ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2 years ago
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: ref_api: remove dead XASH_TEXTURE4 definition 1 year ago
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2 years ago
warpsin.h
wscript wscript: remove option --enable-stdin-input, it's enabled by default in dedicated mode sys_con now 2 years ago