Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory
10 months ago
..
server.h engine: server: make CRC32_MapFile public 1 year ago
sv_client.c engine: common: net_encode: directly access delta description struct than searching for it every time 1 year ago
sv_cmds.c engine: server: properly remove remaining server operator commands 1 year ago
sv_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 1 year ago
sv_filter.c engine: server: moved server cvars to static allocation 1 year ago
sv_frame.c engine: common: move host cvars to static allocation 1 year ago
sv_game.c engine: server: fix attempting to free pool instead of an allocated memory 10 months ago
sv_init.c engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 11 months ago
sv_log.c engine: server: log: use S_USAGE in logaddress for consistency with existing code 1 year ago
sv_main.c engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux 1 year ago
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2 years ago
sv_phys.c engine: server: static-ize world functions 1 year ago
sv_pmove.c engine: server: static-ize sv_pmove functions 1 year ago
sv_query.c engine: server: static-ize sv_query functions 1 year ago
sv_save.c engine: server: fix buffer overflow in invalid Q_strncpy call 11 months ago
sv_world.c engine: server: static-ize world functions 1 year ago