Xash3D FWGS engine.
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/*
mobility_int.h - interface between engine and client for mobile platforms
Copyright (C) 2015 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#pragma once
#ifndef MOBILITY_INT_H
#define MOBILITY_INT_H
#ifdef __cplusplus
extern "C" {
#endif
#define MOBILITY_API_VERSION 2
#define MOBILITY_CLIENT_EXPORT "HUD_MobilityInterface"
#define VIBRATE_NORMAL (1U << 0) // just vibrate for given "life"
#define TOUCH_FL_HIDE (1U << 0)
#define TOUCH_FL_NOEDIT (1U << 1)
#define TOUCH_FL_CLIENT (1U << 2)
#define TOUCH_FL_MP (1U << 3)
#define TOUCH_FL_SP (1U << 4)
#define TOUCH_FL_DEF_SHOW (1U << 5)
#define TOUCH_FL_DEF_HIDE (1U << 6)
#define TOUCH_FL_DRAW_ADDITIVE (1U << 7)
#define TOUCH_FL_STROKE (1U << 8)
#define TOUCH_FL_PRECISION (1U << 9)
// flags for COM_ParseFileSafe
#define PFILE_IGNOREBRACKET (1<<0)
#define PFILE_HANDLECOLON (1<<1)
typedef struct mobile_engfuncs_s
{
// indicates version of API. Should be equal to MOBILITY_API_VERSION
// version changes when existing functions are changes
int version;
// vibration control
// life -- time to vibrate in ms
void (*pfnVibrate)( float life, char flags );
// enable text input
void (*pfnEnableTextInput)( int enable );
// add temporaty button, edit will be disabled
void (*pfnTouchAddClientButton)( const char *name, const char *texture, const char *command, float x1, float y1, float x2, float y2, unsigned char *color, int round, float aspect, int flags );
// add button to defaults list. Will be loaded on config generation
void (*pfnTouchAddDefaultButton)( const char *name, const char *texturefile, const char *command, float x1, float y1, float x2, float y2, unsigned char *color, int round, float aspect, int flags );
// hide/show buttons by pattern
void (*pfnTouchHideButtons)( const char *name, unsigned char hide );
// remove button with given name
void (*pfnTouchRemoveButton)( const char *name );
// when enabled, only client buttons shown
void (*pfnTouchSetClientOnly)( unsigned char state );
// Clean defaults list
void (*pfnTouchResetDefaultButtons)( void );
// Draw scaled font for client
int (*pfnDrawScaledCharacter)( int x, int y, int number, int r, int g, int b, float scale );
void (*pfnSys_Warn)( const char *format, ... );
// Get native object for current platform.
// Pass NULL to arguments to receive an array of available objects or NULL if nothing
void *(*pfnGetNativeObject)( const char *obj );
void (*pfnSetCustomClientID)( const char *id );
// COM_ParseFile but with buffer size limit, len reports written size or -1 on overflow
char* (*pfnParseFile)( char *data, char *buf, const int size, unsigned int flags, int *len );
// To be continued...
} mobile_engfuncs_t;
// function exported from client
// returns 0 on no error otherwise error
typedef int (*pfnMobilityInterface)( mobile_engfuncs_t *gMobileEngfuncs );
#ifdef __cplusplus
}
#endif
#endif