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xash3d-fwgs/ref/gl/gl2_shim
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Andrey Akhmichin 16cc0ca0fe ref: gl: gl2_shim: replace "malloc.h" header with ALLOCA_H macro.
2023-11-20 00:13:04 +03:00
..
fragment.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
gl2_shim.c
ref: gl: gl2_shim: replace "malloc.h" header with ALLOCA_H macro.
2023-11-20 00:13:04 +03:00
gl2_shim.h
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00
vertex.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
wscript
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00
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