Xash3D FWGS engine.
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Alibek Omarov 2c17af4850
engine: ref: fix possible null dereference, if client doesn't export studio renderer
6 years ago
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client engine: ref: fix possible null dereference, if client doesn't export studio renderer 6 years ago
common ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
platform sdl: vid: fix unitialized variables, better warning report 6 years ago
server engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 6 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
keydefs.h
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h ref: get rid of R_IncrementSpeedsCounter 6 years ago
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript wscript: specifiy psapi version on win32 6 years ago