Xash3D FWGS engine.
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Alibek Omarov f29a9f5f58 ref_gl: use skybox names generated by CheckSkybox function, don't checking same file twice 2 years ago
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gl-wes-v2@7f567393d4 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
gl4es@5c28420a38 ref_gl: gl4es: update 2 years ago
nanogl@5a22eab534
exports.txt
gl_alias.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_backend.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_beams.c
gl_context.c
gl_cull.c
gl_dbghulls.c
gl_decals.c
gl_draw.c
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_frustum.c
gl_frustum.h
gl_image.c ref: fix processing indexed textures 2 years ago
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_opengl.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 3 years ago
gl_rmain.c ref_gl: fixed R_WorldToScreen behavior to match GoldSrc 3 years ago
gl_rmath.c
gl_rmisc.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_rpart.c
gl_rsurf.c
gl_sprite.c
gl_studio.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_triapi.c
gl_vgui.c
gl_warp.c ref_gl: use skybox names generated by CheckSkybox function, don't checking same file twice 2 years ago
wscript filesystem: introduce new module, based on engine filesystem. 2 years ago