Xash3D FWGS engine.
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Alibek Omarov 6e0d372504 engine: fix FunctionFromName on MSVC, fix memory leak 3 years ago
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client engine: client: correctly named values in net_speeds stats 3 years ago
common engine: fix FunctionFromName on MSVC, fix memory leak 3 years ago
platform engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa 3 years ago
server engine: generalize maps command and map command autocompletion 3 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 4 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4 4 years ago
keydefs.h GameController: Add separate D-Pad bindings 4 years ago
menu_int.h Trim all trailing whitespace 4 years ago
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 7 years ago
physint.h engine: fix long<->int conversion UBs 6 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: replace pool pointer by pool handle 3 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h Integrate FWGS vgui_support 7 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: add simple unit-testing (v3?) 3 years ago