Xash3D FWGS engine.
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Alibek Omarov c16a10e6f3 engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 1 year ago
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events.c engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 1 year ago
events.h engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static 2 years ago
in_sdl.c engine: input: psvita: reimplement OSK manually 2 years ago
s_sdl.c engine: platform: sdl: fix possible buffer overrun in SDL port audio code 1 year ago
sys_sdl.c engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 1 year ago
vid_sdl.c engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree 1 year ago