Xash3D FWGS engine.
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Alibek Omarov 0561ac2076 Add basecmd from old engine. Add basecmd_stats command 7 years ago
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avi Move client-only parts to client 7 years ago
vgui Library loader refactoring. Not tested for platforms other than Linux 7 years ago
cl_cmds.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_custom.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_demo.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
cl_events.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_frame.c Apply Apr20 update 7 years ago
cl_game.c Apply 4097 update 7 years ago
cl_gameui.c Library loader refactoring. Not tested for platforms other than Linux 7 years ago
cl_main.c Add basecmd from old engine. Add basecmd_stats command 7 years ago
cl_mobile.c Add masterlist from engine. Use non-blocking network name resolution 7 years ago
cl_netgraph.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_parse.c Add waf related files to gitignore. Restore cl_trace_messages 7 years ago
cl_pmove.c Merge 4097 7 years ago
cl_remap.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_scrn.c Merge 4097 7 years ago
cl_tent.c Apply Apr18 update 7 years ago
cl_tent.h Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
cl_video.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_view.c Integrate FWGS vgui_support 7 years ago
client.h Add masterlist from engine. Use non-blocking network name resolution 7 years ago
console.c Restore utf-8 support 7 years ago
gl_alias.c Merge branch 'original' (except gldebug, msaa) 7 years ago
gl_backend.c Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 7 years ago
gl_beams.c Fix noise index for not sine beams 7 years ago
gl_cull.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_decals.c Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 7 years ago
gl_draw.c Merge branch 'original' (except gldebug, msaa) 7 years ago
gl_export.h Merge branch 'original' (except gldebug, msaa) 7 years ago
gl_frustum.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
gl_frustum.h Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_image.c Merge 4097 7 years ago
gl_local.h Crashhandler refactoring for POSIX systems. Shows engine version now. 7 years ago
gl_refrag.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_rlight.c Apply Apr18 update 7 years ago
gl_rmain.c Add waf buildscripts, add updated game_launch 7 years ago
gl_rmath.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_rmisc.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_rpart.c Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 7 years ago
gl_rsurf.c Crashhandler refactoring for POSIX systems. Shows engine version now. 7 years ago
gl_sprite.c Merge branch 'original' (except gldebug, msaa) 7 years ago
gl_studio.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
gl_warp.c Merge branch 'original' (except gldebug, msaa) 7 years ago
in_evdev.c Add masterlist from engine. Use non-blocking network name resolution 7 years ago
in_joy.c Adapt input code to newer engine 7 years ago
in_touch.c Add masterlist from engine. Use non-blocking network name resolution 7 years ago
input.c Move client-only parts to client 7 years ago
input.h Move client-only parts to client 7 years ago
keys.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
s_dsp.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_load.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_main.c Fix too loud entities in multiplayer 7 years ago
s_mix.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_mouth.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_stream.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_utils.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_vox.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
sound.h Add SDL sound backend 7 years ago
titles.c Move client-only parts to client 7 years ago
vid_common.c Add masterlist from engine. Use non-blocking network name resolution 7 years ago
vid_common.h Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 7 years ago
vox.h Merge common SDL port changes 7 years ago