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avi
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Move client-only parts to client
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7 years ago |
vgui
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Library loader refactoring. Not tested for platforms other than Linux
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7 years ago |
cl_cmds.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
cl_custom.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
cl_demo.c
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
cl_events.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
cl_frame.c
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Apply Apr20 update
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7 years ago |
cl_game.c
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Apply 4097 update
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7 years ago |
cl_gameui.c
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Library loader refactoring. Not tested for platforms other than Linux
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7 years ago |
cl_main.c
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Add basecmd from old engine. Add basecmd_stats command
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7 years ago |
cl_mobile.c
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Add masterlist from engine. Use non-blocking network name resolution
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7 years ago |
cl_netgraph.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
cl_parse.c
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Add waf related files to gitignore. Restore cl_trace_messages
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7 years ago |
cl_pmove.c
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Merge 4097
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7 years ago |
cl_remap.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
cl_scrn.c
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Merge 4097
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7 years ago |
cl_tent.c
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Apply Apr18 update
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7 years ago |
cl_tent.h
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
cl_video.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
cl_view.c
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Integrate FWGS vgui_support
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7 years ago |
client.h
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Add masterlist from engine. Use non-blocking network name resolution
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7 years ago |
console.c
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Restore utf-8 support
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7 years ago |
gl_alias.c
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Merge branch 'original' (except gldebug, msaa)
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7 years ago |
gl_backend.c
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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7 years ago |
gl_beams.c
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Fix noise index for not sine beams
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7 years ago |
gl_cull.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
gl_decals.c
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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7 years ago |
gl_draw.c
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Merge branch 'original' (except gldebug, msaa)
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7 years ago |
gl_export.h
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Merge branch 'original' (except gldebug, msaa)
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7 years ago |
gl_frustum.c
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
gl_frustum.h
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
gl_image.c
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Merge 4097
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7 years ago |
gl_local.h
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Crashhandler refactoring for POSIX systems. Shows engine version now.
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7 years ago |
gl_refrag.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
gl_rlight.c
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Apply Apr18 update
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7 years ago |
gl_rmain.c
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Add waf buildscripts, add updated game_launch
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7 years ago |
gl_rmath.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
gl_rmisc.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
gl_rpart.c
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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7 years ago |
gl_rsurf.c
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Crashhandler refactoring for POSIX systems. Shows engine version now.
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7 years ago |
gl_sprite.c
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Merge branch 'original' (except gldebug, msaa)
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7 years ago |
gl_studio.c
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
gl_warp.c
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Merge branch 'original' (except gldebug, msaa)
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7 years ago |
in_evdev.c
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Add masterlist from engine. Use non-blocking network name resolution
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7 years ago |
in_joy.c
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Adapt input code to newer engine
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7 years ago |
in_touch.c
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Add masterlist from engine. Use non-blocking network name resolution
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7 years ago |
input.c
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Move client-only parts to client
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7 years ago |
input.h
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Move client-only parts to client
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7 years ago |
keys.c
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
s_dsp.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_load.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_main.c
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Fix too loud entities in multiplayer
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7 years ago |
s_mix.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_mouth.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_stream.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_utils.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_vox.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
sound.h
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Add SDL sound backend
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7 years ago |
titles.c
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Move client-only parts to client
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7 years ago |
vid_common.c
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Add masterlist from engine. Use non-blocking network name resolution
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7 years ago |
vid_common.h
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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7 years ago |
vox.h
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Merge common SDL port changes
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7 years ago |