Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 8caa2d142f scripts: sailfish: initial SailfishOS support 1 year ago
..
client engine: allow ref dlls to use convar_t 1 year ago
common engine: common: cvar: remove unused CVAR_TO_BOOL macro 1 year ago
platform engine: platform: linux: move evdev_keydebug cvar to static allocation 1 year ago
server engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 1 year ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2 years ago
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: allow ref dlls to use convar_t 1 year ago
sequence.h engine: common: sequence: static-ize private functions 2 years ago
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2 years ago
warpsin.h
wscript scripts: sailfish: initial SailfishOS support 1 year ago