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756 lines
16 KiB
756 lines
16 KiB
/* |
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Copyright (C) 1997-2001 Id Software, Inc. |
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This program is free software; you can redistribute it and/or |
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modify it under the terms of the GNU General Public License |
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as published by the Free Software Foundation; either version 2 |
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of the License, or (at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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See the GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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*/ |
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// r_surf.c: surface-related refresh code |
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#include "r_local.h" |
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drawsurf_t r_drawsurf; |
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int lightleft, sourcesstep, blocksize, sourcetstep; |
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int lightdelta, lightdeltastep; |
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int lightright, lightleftstep, lightrightstep, blockdivshift; |
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unsigned blockdivmask; |
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void *prowdestbase; |
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pixel_t *pbasesource; |
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int surfrowbytes; // used by ASM files |
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unsigned *r_lightptr; |
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int r_stepback; |
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int r_lightwidth; |
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int r_numhblocks, r_numvblocks; |
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pixel_t *r_source, *r_sourcemax; |
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void R_DrawSurfaceBlock8_mip0 (void); |
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void R_DrawSurfaceBlock8_mip1 (void); |
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void R_DrawSurfaceBlock8_mip2 (void); |
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void R_DrawSurfaceBlock8_mip3 (void); |
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static void (*surfmiptable[4])(void) = { |
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R_DrawSurfaceBlock8_mip0, |
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R_DrawSurfaceBlock8_mip1, |
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R_DrawSurfaceBlock8_mip2, |
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R_DrawSurfaceBlock8_mip3 |
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}; |
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void R_BuildLightMap (void); |
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extern unsigned blocklights[1024]; // allow some very large lightmaps |
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float surfscale; |
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qboolean r_cache_thrash; // set if surface cache is thrashing |
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int sc_size; |
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surfcache_t *sc_rover, *sc_base; |
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static int rtable[MOD_FRAMES][MOD_FRAMES]; |
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void R_InitRandomTable( void ) |
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{ |
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int tu, tv; |
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// make random predictable |
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gEngfuncs.COM_SetRandomSeed( 255 ); |
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for( tu = 0; tu < MOD_FRAMES; tu++ ) |
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{ |
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for( tv = 0; tv < MOD_FRAMES; tv++ ) |
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{ |
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rtable[tu][tv] = gEngfuncs.COM_RandomLong( 0, 0x7FFF ); |
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} |
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} |
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gEngfuncs.COM_SetRandomSeed( 0 ); |
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} |
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/* |
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=============== |
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R_TextureAnim |
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Returns the proper texture for a given time and base texture, do not process random tiling |
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=============== |
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*/ |
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texture_t *R_TextureAnim( texture_t *b ) |
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{ |
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texture_t *base = b; |
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int count, reletive; |
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if( RI.currententity->curstate.frame ) |
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{ |
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if( base->alternate_anims ) |
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base = base->alternate_anims; |
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} |
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if( !base->anim_total ) |
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return base; |
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if( base->name[0] == '-' ) |
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{ |
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return b; // already tiled |
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} |
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else |
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{ |
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int speed; |
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// Quake1 textures uses 10 frames per second |
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if( FBitSet( R_GetTexture( base->gl_texturenum )->flags, TF_QUAKEPAL )) |
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speed = 10; |
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else speed = 20; |
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reletive = (int)(gpGlobals->time * speed) % base->anim_total; |
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} |
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count = 0; |
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while( base->anim_min > reletive || base->anim_max <= reletive ) |
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{ |
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base = base->anim_next; |
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if( !base || ++count > MOD_FRAMES ) |
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return b; |
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} |
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return base; |
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} |
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/* |
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=============== |
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R_TextureAnimation |
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Returns the proper texture for a given time and surface |
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=============== |
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*/ |
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texture_t *R_TextureAnimation( msurface_t *s ) |
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{ |
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texture_t *base = s->texinfo->texture; |
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int count, reletive; |
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if( RI.currententity && RI.currententity->curstate.frame ) |
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{ |
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if( base->alternate_anims ) |
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base = base->alternate_anims; |
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} |
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if( !base->anim_total ) |
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return base; |
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if( base->name[0] == '-' ) |
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{ |
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int tx = (int)((s->texturemins[0] + (base->width << 16)) / base->width) % MOD_FRAMES; |
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int ty = (int)((s->texturemins[1] + (base->height << 16)) / base->height) % MOD_FRAMES; |
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reletive = rtable[tx][ty] % base->anim_total; |
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} |
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else |
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{ |
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int speed; |
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// Quake1 textures uses 10 frames per second |
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if( FBitSet( R_GetTexture( base->gl_texturenum )->flags, TF_QUAKEPAL )) |
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speed = 10; |
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else speed = 20; |
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reletive = (int)(gpGlobals->time * speed) % base->anim_total; |
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} |
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count = 0; |
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while( base->anim_min > reletive || base->anim_max <= reletive ) |
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{ |
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base = base->anim_next; |
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if( !base || ++count > MOD_FRAMES ) |
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return s->texinfo->texture; |
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} |
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return base; |
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} |
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/* |
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=============== |
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R_DrawSurface |
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=============== |
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*/ |
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void R_DrawSurface (void) |
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{ |
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pixel_t *basetptr; |
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int smax, tmax, twidth; |
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int u; |
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int soffset, basetoffset, texwidth; |
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int horzblockstep; |
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pixel_t *pcolumndest; |
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void (*pblockdrawer)(void); |
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image_t *mt; |
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surfrowbytes = r_drawsurf.rowbytes; |
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mt = r_drawsurf.image; |
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r_source = mt->pixels[r_drawsurf.surfmip]; |
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// the fractional light values should range from 0 to (VID_GRADES - 1) << 16 |
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// from a source range of 0 - 255 |
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texwidth = mt->width >> r_drawsurf.surfmip; |
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blocksize = 16 >> r_drawsurf.surfmip; |
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blockdivshift = 4 - r_drawsurf.surfmip; |
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blockdivmask = (1 << blockdivshift) - 1; |
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r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1; |
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r_numhblocks = r_drawsurf.surfwidth >> blockdivshift; |
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r_numvblocks = r_drawsurf.surfheight >> blockdivshift; |
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//============================== |
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pblockdrawer = surfmiptable[r_drawsurf.surfmip]; |
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// TODO: only needs to be set when there is a display settings change |
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horzblockstep = blocksize; |
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smax = mt->width >> r_drawsurf.surfmip; |
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twidth = texwidth; |
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tmax = mt->height >> r_drawsurf.surfmip; |
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sourcetstep = texwidth; |
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r_stepback = tmax * twidth; |
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r_sourcemax = r_source + (tmax * smax); |
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soffset = r_drawsurf.surf->texturemins[0]; |
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basetoffset = r_drawsurf.surf->texturemins[1]; |
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// << 16 components are to guarantee positive values for % |
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soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax; |
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basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip) |
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+ (tmax << 16)) % tmax) * twidth)]; |
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pcolumndest = r_drawsurf.surfdat; |
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for (u=0 ; u<r_numhblocks; u++) |
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{ |
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r_lightptr = blocklights + u; |
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prowdestbase = pcolumndest; |
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pbasesource = basetptr + soffset; |
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(*pblockdrawer)(); |
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soffset = soffset + blocksize; |
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if (soffset >= smax) |
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soffset = 0; |
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pcolumndest += horzblockstep; |
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} |
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} |
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//============================================================================= |
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#if !id386 |
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/* |
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================ |
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R_DrawSurfaceBlock8_mip0 |
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================ |
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*/ |
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void R_DrawSurfaceBlock8_mip0 (void) |
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{ |
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int v, i, b, lightstep, lighttemp, light; |
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pixel_t pix, *psource, *prowdest; |
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psource = pbasesource; |
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prowdest = prowdestbase; |
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for (v=0 ; v<r_numvblocks ; v++) |
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{ |
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// FIXME: make these locals? |
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// FIXME: use delta rather than both right and left, like ASM? |
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//lightleft = r_lightptr[0]; |
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//lightright = r_lightptr[1]; |
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//r_lightptr += r_lightwidth; |
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//lightleftstep = (r_lightptr[0] - lightleft) >> 4; |
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//lightrightstep = (r_lightptr[1] - lightright) >> 4; |
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for (i=0 ; i<16 ; i++) |
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{ |
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lighttemp = lightleft - lightright; |
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lightstep = lighttemp >> 4; |
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light = lightright; |
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for (b=15; b>=0; b--) |
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{ |
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pix = psource[b]; |
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prowdest[b] = pix; |
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//((unsigned char *)vid.colormap) |
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//[(light & 0xFF00) + pix]; |
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light += lightstep; |
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} |
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psource += sourcetstep; |
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//lightright += lightrightstep; |
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//lightleft += lightleftstep; |
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prowdest += surfrowbytes; |
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} |
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if (psource >= r_sourcemax) |
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psource -= r_stepback; |
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} |
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} |
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/* |
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================ |
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R_DrawSurfaceBlock8_mip1 |
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================ |
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*/ |
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void R_DrawSurfaceBlock8_mip1 (void) |
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{ |
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int v, i, b, lightstep, lighttemp, light; |
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pixel_t pix, *psource, *prowdest; |
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psource = pbasesource; |
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prowdest = prowdestbase; |
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for (v=0 ; v<r_numvblocks ; v++) |
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{ |
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// FIXME: make these locals? |
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// FIXME: use delta rather than both right and left, like ASM? |
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//lightleft = r_lightptr[0]; |
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//lightright = r_lightptr[1]; |
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//r_lightptr += r_lightwidth; |
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//lightleftstep = (r_lightptr[0] - lightleft) >> 3; |
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//lightrightstep = (r_lightptr[1] - lightright) >> 3; |
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for (i=0 ; i<8 ; i++) |
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{ |
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lighttemp = lightleft - lightright; |
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lightstep = lighttemp >> 3; |
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light = lightright; |
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for (b=7; b>=0; b--) |
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{ |
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pix = psource[b]; |
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prowdest[b] = pix; |
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//((unsigned char *)vid.colormap) |
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//[(light & 0xFF00) + pix]; |
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light += lightstep; |
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} |
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psource += sourcetstep; |
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//lightright += lightrightstep; |
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//lightleft += lightleftstep; |
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prowdest += surfrowbytes; |
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} |
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if (psource >= r_sourcemax) |
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psource -= r_stepback; |
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} |
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} |
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/* |
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================ |
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R_DrawSurfaceBlock8_mip2 |
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================ |
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*/ |
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void R_DrawSurfaceBlock8_mip2 (void) |
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{ |
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int v, i, b, lightstep, lighttemp, light; |
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pixel_t pix, *psource, *prowdest; |
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psource = pbasesource; |
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prowdest = prowdestbase; |
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for (v=0 ; v<r_numvblocks ; v++) |
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{ |
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// FIXME: make these locals? |
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// FIXME: use delta rather than both right and left, like ASM? |
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//lightleft = r_lightptr[0]; |
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//lightright = r_lightptr[1]; |
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//r_lightptr += r_lightwidth; |
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//lightleftstep = (r_lightptr[0] - lightleft) >> 2; |
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//lightrightstep = (r_lightptr[1] - lightright) >> 2; |
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for (i=0 ; i<4 ; i++) |
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{ |
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lighttemp = lightleft - lightright; |
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lightstep = lighttemp >> 2; |
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light = lightright; |
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for (b=3; b>=0; b--) |
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{ |
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pix = psource[b]; |
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prowdest[b] = pix; |
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//((unsigned char *)vid.colormap) |
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//[(light & 0xFF00) + pix]; |
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light += lightstep; |
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} |
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psource += sourcetstep; |
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//lightright += lightrightstep; |
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//lightleft += lightleftstep; |
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prowdest += surfrowbytes; |
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} |
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if (psource >= r_sourcemax) |
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psource -= r_stepback; |
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} |
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} |
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/* |
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================ |
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R_DrawSurfaceBlock8_mip3 |
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================ |
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*/ |
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void R_DrawSurfaceBlock8_mip3 (void) |
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{ |
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int v, i, b, lightstep, lighttemp, light; |
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pixel_t pix, *psource, *prowdest; |
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psource = pbasesource; |
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prowdest = prowdestbase; |
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for (v=0 ; v<r_numvblocks ; v++) |
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{ |
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// FIXME: make these locals? |
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// FIXME: use delta rather than both right and left, like ASM? |
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//lightleft = r_lightptr[0]; |
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//lightright = r_lightptr[1]; |
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//r_lightptr += r_lightwidth; |
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//lightleftstep = (r_lightptr[0] - lightleft) >> 1; |
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//lightrightstep = (r_lightptr[1] - lightright) >> 1; |
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for (i=0 ; i<2 ; i++) |
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{ |
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lighttemp = lightleft - lightright; |
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lightstep = lighttemp >> 1; |
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light = lightright; |
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for (b=1; b>=0; b--) |
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{ |
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pix = psource[b]; |
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prowdest[b] = pix; |
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//((unsigned char *)vid.colormap) |
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//[(light & 0xFF00) + pix]; |
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light += lightstep; |
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} |
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psource += sourcetstep; |
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//lightright += lightrightstep; |
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//lightleft += lightleftstep; |
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prowdest += surfrowbytes; |
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} |
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if (psource >= r_sourcemax) |
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psource -= r_stepback; |
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} |
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} |
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#endif |
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//============================================================================ |
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/* |
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================ |
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R_InitCaches |
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================ |
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*/ |
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void R_InitCaches (void) |
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{ |
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int size; |
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int pix; |
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// calculate size to allocate |
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if (sw_surfcacheoverride->value) |
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{ |
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size = sw_surfcacheoverride->value; |
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} |
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else |
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{ |
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size = SURFCACHE_SIZE_AT_320X240; |
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pix =1920 * 1080 * 16; |
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if (pix > 64000) |
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size += (pix-64000)*3; |
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} |
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// round up to page size |
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size = (size + 8191) & ~8191; |
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gEngfuncs.Con_Printf ("%ik surface cache\n", size/1024); |
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sc_size = size; |
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sc_base = (surfcache_t *)malloc(size); |
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sc_rover = sc_base; |
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sc_base->next = NULL; |
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sc_base->owner = NULL; |
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sc_base->size = sc_size; |
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} |
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/* |
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================== |
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D_FlushCaches |
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================== |
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*/ |
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void D_FlushCaches (void) |
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{ |
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surfcache_t *c; |
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if (!sc_base) |
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return; |
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for (c = sc_base ; c ; c = c->next) |
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{ |
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if (c->owner) |
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*c->owner = NULL; |
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} |
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sc_rover = sc_base; |
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sc_base->next = NULL; |
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sc_base->owner = NULL; |
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sc_base->size = sc_size; |
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} |
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/* |
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================= |
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D_SCAlloc |
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================= |
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*/ |
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surfcache_t *D_SCAlloc (int width, int size) |
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{ |
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surfcache_t *new; |
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qboolean wrapped_this_time; |
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if ((width < 0) )// || (width > 256)) |
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gEngfuncs.Host_Error ("D_SCAlloc: bad cache width %d\n", width); |
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if ((size <= 0) || (size > 0x10000000)) |
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gEngfuncs.Host_Error ("D_SCAlloc: bad cache size %d\n", size); |
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size = (int)&((surfcache_t *)0)->data[size]; |
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size = (size + 3) & ~3; |
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if (size > sc_size) |
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gEngfuncs.Host_Error ("D_SCAlloc: %i > cache size of %i",size, sc_size); |
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// if there is not size bytes after the rover, reset to the start |
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wrapped_this_time = false; |
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if ( !sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size) |
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{ |
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if (sc_rover) |
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{ |
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wrapped_this_time = true; |
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} |
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sc_rover = sc_base; |
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} |
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// colect and free surfcache_t blocks until the rover block is large enough |
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new = sc_rover; |
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if (sc_rover->owner) |
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*sc_rover->owner = NULL; |
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while (new->size < size) |
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{ |
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// free another |
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sc_rover = sc_rover->next; |
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if (!sc_rover) |
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gEngfuncs.Host_Error ("D_SCAlloc: hit the end of memory"); |
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if (sc_rover->owner) |
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*sc_rover->owner = NULL; |
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new->size += sc_rover->size; |
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new->next = sc_rover->next; |
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} |
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// create a fragment out of any leftovers |
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if (new->size - size > 256) |
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{ |
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sc_rover = (surfcache_t *)( (byte *)new + size); |
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sc_rover->size = new->size - size; |
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sc_rover->next = new->next; |
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sc_rover->width = 0; |
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sc_rover->owner = NULL; |
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new->next = sc_rover; |
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new->size = size; |
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} |
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else |
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sc_rover = new->next; |
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new->width = width; |
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// DEBUG |
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if (width > 0) |
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new->height = (size - sizeof(*new) + sizeof(new->data)) / width; |
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new->owner = NULL; // should be set properly after return |
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if (d_roverwrapped) |
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{ |
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if (wrapped_this_time || (sc_rover >= d_initial_rover)) |
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r_cache_thrash = true; |
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} |
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else if (wrapped_this_time) |
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{ |
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d_roverwrapped = true; |
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} |
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return new; |
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} |
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/* |
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================= |
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D_SCDump |
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================= |
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*/ |
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void D_SCDump (void) |
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{ |
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surfcache_t *test; |
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for (test = sc_base ; test ; test = test->next) |
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{ |
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if (test == sc_rover) |
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gEngfuncs.Con_Printf ("ROVER:\n"); |
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gEngfuncs.Con_Printf ("%p : %i bytes %i width\n",test, test->size, test->width); |
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} |
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} |
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//============================================================================= |
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// if the num is not a power of 2, assume it will not repeat |
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int MaskForNum (int num) |
|
{ |
|
if (num==128) |
|
return 127; |
|
if (num==64) |
|
return 63; |
|
if (num==32) |
|
return 31; |
|
if (num==16) |
|
return 15; |
|
return 255; |
|
} |
|
|
|
int D_log2 (int num) |
|
{ |
|
int c; |
|
|
|
c = 0; |
|
|
|
while (num>>=1) |
|
c++; |
|
return c; |
|
} |
|
|
|
//============================================================================= |
|
|
|
/* |
|
================ |
|
D_CacheSurface |
|
================ |
|
*/ |
|
surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel) |
|
{ |
|
surfcache_t *cache; |
|
// |
|
// if the surface is animating or flashing, flush the cache |
|
// |
|
r_drawsurf.image = R_GetTexture(R_TextureAnimation (surface)->gl_texturenum); |
|
|
|
/// todo: port this |
|
//r_drawsurf.lightadj[0] = r_newrefdef.lightstyles[surface->styles[0]].white*128; |
|
//r_drawsurf.lightadj[1] = r_newrefdef.lightstyles[surface->styles[1]].white*128; |
|
//r_drawsurf.lightadj[2] = r_newrefdef.lightstyles[surface->styles[2]].white*128; |
|
//r_drawsurf.lightadj[3] = r_newrefdef.lightstyles[surface->styles[3]].white*128; |
|
|
|
// |
|
// see if the cache holds apropriate data |
|
// |
|
cache = CACHESPOT(surface)[miplevel]; |
|
|
|
|
|
if (cache && !cache->dlight && surface->dlightframe != r_framecount |
|
&& cache->image == r_drawsurf.image |
|
&& cache->lightadj[0] == r_drawsurf.lightadj[0] |
|
&& cache->lightadj[1] == r_drawsurf.lightadj[1] |
|
&& cache->lightadj[2] == r_drawsurf.lightadj[2] |
|
&& cache->lightadj[3] == r_drawsurf.lightadj[3] ) |
|
return cache; |
|
|
|
// |
|
// determine shape of surface |
|
// |
|
surfscale = 1.0 / (1<<miplevel); |
|
r_drawsurf.surfmip = miplevel; |
|
r_drawsurf.surfwidth = surface->extents[0] >> miplevel; |
|
r_drawsurf.rowbytes = r_drawsurf.surfwidth; |
|
r_drawsurf.surfheight = surface->extents[1] >> miplevel; |
|
|
|
// |
|
// allocate memory if needed |
|
// |
|
if (!cache) // if a texture just animated, don't reallocate it |
|
{ |
|
cache = D_SCAlloc (r_drawsurf.surfwidth, |
|
r_drawsurf.surfwidth * r_drawsurf.surfheight * 2); |
|
CACHESPOT(surface)[miplevel] = cache; |
|
cache->owner = &CACHESPOT(surface)[miplevel]; |
|
cache->mipscale = surfscale; |
|
} |
|
|
|
if (surface->dlightframe == r_framecount) |
|
cache->dlight = 1; |
|
else |
|
cache->dlight = 0; |
|
|
|
r_drawsurf.surfdat = (pixel_t *)cache->data; |
|
|
|
cache->image = r_drawsurf.image; |
|
cache->lightadj[0] = r_drawsurf.lightadj[0]; |
|
cache->lightadj[1] = r_drawsurf.lightadj[1]; |
|
cache->lightadj[2] = r_drawsurf.lightadj[2]; |
|
cache->lightadj[3] = r_drawsurf.lightadj[3]; |
|
|
|
// |
|
// draw and light the surface texture |
|
// |
|
r_drawsurf.surf = surface; |
|
|
|
c_surf++; |
|
|
|
// calculate the lightings |
|
//R_BuildLightMap (); |
|
|
|
// rasterize the surface into the cache |
|
R_DrawSurface (); |
|
|
|
return cache; |
|
} |
|
|
|
|
|
|