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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// r_surf.c: surface-related refresh code
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#include "r_local.h"
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drawsurf_t r_drawsurf;
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int lightleft, sourcesstep, blocksize, sourcetstep;
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int lightdelta, lightdeltastep;
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int lightright, lightleftstep, lightrightstep, blockdivshift;
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unsigned blockdivmask;
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void *prowdestbase;
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pixel_t *pbasesource;
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int surfrowbytes; // used by ASM files
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unsigned *r_lightptr;
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int r_stepback;
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int r_lightwidth;
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int r_numhblocks, r_numvblocks;
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pixel_t *r_source, *r_sourcemax;
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void R_DrawSurfaceBlock8_mip0 (void);
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void R_DrawSurfaceBlock8_mip1 (void);
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void R_DrawSurfaceBlock8_mip2 (void);
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void R_DrawSurfaceBlock8_mip3 (void);
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static void (*surfmiptable[4])(void) = {
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R_DrawSurfaceBlock8_mip0,
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R_DrawSurfaceBlock8_mip1,
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R_DrawSurfaceBlock8_mip2,
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R_DrawSurfaceBlock8_mip3
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};
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void R_BuildLightMap (void);
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extern unsigned blocklights[1024]; // allow some very large lightmaps
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float surfscale;
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qboolean r_cache_thrash; // set if surface cache is thrashing
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int sc_size;
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surfcache_t *sc_rover, *sc_base;
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static int rtable[MOD_FRAMES][MOD_FRAMES];
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void R_InitRandomTable( void )
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{
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int tu, tv;
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// make random predictable
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gEngfuncs.COM_SetRandomSeed( 255 );
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for( tu = 0; tu < MOD_FRAMES; tu++ )
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{
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for( tv = 0; tv < MOD_FRAMES; tv++ )
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{
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rtable[tu][tv] = gEngfuncs.COM_RandomLong( 0, 0x7FFF );
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}
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}
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gEngfuncs.COM_SetRandomSeed( 0 );
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}
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/*
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===============
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R_TextureAnim
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Returns the proper texture for a given time and base texture, do not process random tiling
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===============
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*/
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texture_t *R_TextureAnim( texture_t *b )
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{
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texture_t *base = b;
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int count, reletive;
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if( RI.currententity->curstate.frame )
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{
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if( base->alternate_anims )
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base = base->alternate_anims;
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}
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if( !base->anim_total )
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return base;
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if( base->name[0] == '-' )
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{
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return b; // already tiled
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}
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else
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{
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int speed;
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// Quake1 textures uses 10 frames per second
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if( FBitSet( R_GetTexture( base->gl_texturenum )->flags, TF_QUAKEPAL ))
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speed = 10;
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else speed = 20;
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reletive = (int)(gpGlobals->time * speed) % base->anim_total;
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}
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count = 0;
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while( base->anim_min > reletive || base->anim_max <= reletive )
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{
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base = base->anim_next;
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if( !base || ++count > MOD_FRAMES )
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return b;
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}
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return base;
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}
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/*
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===============
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R_TextureAnimation
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Returns the proper texture for a given time and surface
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===============
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*/
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texture_t *R_TextureAnimation( msurface_t *s )
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{
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texture_t *base = s->texinfo->texture;
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int count, reletive;
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if( RI.currententity && RI.currententity->curstate.frame )
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{
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if( base->alternate_anims )
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base = base->alternate_anims;
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}
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if( !base->anim_total )
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return base;
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if( base->name[0] == '-' )
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{
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int tx = (int)((s->texturemins[0] + (base->width << 16)) / base->width) % MOD_FRAMES;
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int ty = (int)((s->texturemins[1] + (base->height << 16)) / base->height) % MOD_FRAMES;
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reletive = rtable[tx][ty] % base->anim_total;
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}
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else
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{
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int speed;
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// Quake1 textures uses 10 frames per second
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if( FBitSet( R_GetTexture( base->gl_texturenum )->flags, TF_QUAKEPAL ))
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speed = 10;
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else speed = 20;
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reletive = (int)(gpGlobals->time * speed) % base->anim_total;
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}
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count = 0;
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while( base->anim_min > reletive || base->anim_max <= reletive )
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{
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base = base->anim_next;
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if( !base || ++count > MOD_FRAMES )
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return s->texinfo->texture;
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}
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return base;
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}
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/*
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===============
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R_DrawSurface
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===============
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*/
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void R_DrawSurface (void)
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{
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pixel_t *basetptr;
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int smax, tmax, twidth;
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int u;
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int soffset, basetoffset, texwidth;
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int horzblockstep;
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pixel_t *pcolumndest;
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void (*pblockdrawer)(void);
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image_t *mt;
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surfrowbytes = r_drawsurf.rowbytes;
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mt = r_drawsurf.image;
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r_source = mt->pixels[r_drawsurf.surfmip];
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// the fractional light values should range from 0 to (VID_GRADES - 1) << 16
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// from a source range of 0 - 255
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texwidth = mt->width >> r_drawsurf.surfmip;
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blocksize = 16 >> r_drawsurf.surfmip;
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blockdivshift = 4 - r_drawsurf.surfmip;
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blockdivmask = (1 << blockdivshift) - 1;
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r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1;
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r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
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r_numvblocks = r_drawsurf.surfheight >> blockdivshift;
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//==============================
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pblockdrawer = surfmiptable[r_drawsurf.surfmip];
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// TODO: only needs to be set when there is a display settings change
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horzblockstep = blocksize;
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smax = mt->width >> r_drawsurf.surfmip;
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twidth = texwidth;
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tmax = mt->height >> r_drawsurf.surfmip;
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sourcetstep = texwidth;
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r_stepback = tmax * twidth;
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r_sourcemax = r_source + (tmax * smax);
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soffset = r_drawsurf.surf->texturemins[0];
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basetoffset = r_drawsurf.surf->texturemins[1];
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// << 16 components are to guarantee positive values for %
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soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax;
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basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip)
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+ (tmax << 16)) % tmax) * twidth)];
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pcolumndest = r_drawsurf.surfdat;
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for (u=0 ; u<r_numhblocks; u++)
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{
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r_lightptr = blocklights + u;
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prowdestbase = pcolumndest;
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pbasesource = basetptr + soffset;
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(*pblockdrawer)();
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soffset = soffset + blocksize;
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if (soffset >= smax)
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soffset = 0;
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pcolumndest += horzblockstep;
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}
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}
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//=============================================================================
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#if !id386
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/*
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================
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R_DrawSurfaceBlock8_mip0
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================
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*/
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void R_DrawSurfaceBlock8_mip0 (void)
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{
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int v, i, b, lightstep, lighttemp, light;
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pixel_t pix, *psource, *prowdest;
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psource = pbasesource;
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prowdest = prowdestbase;
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for (v=0 ; v<r_numvblocks ; v++)
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{
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// FIXME: make these locals?
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// FIXME: use delta rather than both right and left, like ASM?
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//lightleft = r_lightptr[0];
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//lightright = r_lightptr[1];
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//r_lightptr += r_lightwidth;
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//lightleftstep = (r_lightptr[0] - lightleft) >> 4;
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//lightrightstep = (r_lightptr[1] - lightright) >> 4;
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for (i=0 ; i<16 ; i++)
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{
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lighttemp = lightleft - lightright;
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lightstep = lighttemp >> 4;
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light = lightright;
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for (b=15; b>=0; b--)
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{
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pix = psource[b];
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prowdest[b] = pix;
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//((unsigned char *)vid.colormap)
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//[(light & 0xFF00) + pix];
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light += lightstep;
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}
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psource += sourcetstep;
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//lightright += lightrightstep;
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//lightleft += lightleftstep;
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prowdest += surfrowbytes;
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}
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if (psource >= r_sourcemax)
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psource -= r_stepback;
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}
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}
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/*
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================
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R_DrawSurfaceBlock8_mip1
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================
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*/
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void R_DrawSurfaceBlock8_mip1 (void)
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{
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int v, i, b, lightstep, lighttemp, light;
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pixel_t pix, *psource, *prowdest;
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psource = pbasesource;
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prowdest = prowdestbase;
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for (v=0 ; v<r_numvblocks ; v++)
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{
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// FIXME: make these locals?
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// FIXME: use delta rather than both right and left, like ASM?
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//lightleft = r_lightptr[0];
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//lightright = r_lightptr[1];
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//r_lightptr += r_lightwidth;
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//lightleftstep = (r_lightptr[0] - lightleft) >> 3;
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//lightrightstep = (r_lightptr[1] - lightright) >> 3;
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for (i=0 ; i<8 ; i++)
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{
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lighttemp = lightleft - lightright;
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lightstep = lighttemp >> 3;
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light = lightright;
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for (b=7; b>=0; b--)
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{
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pix = psource[b];
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prowdest[b] = pix;
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//((unsigned char *)vid.colormap)
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//[(light & 0xFF00) + pix];
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light += lightstep;
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}
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psource += sourcetstep;
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//lightright += lightrightstep;
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//lightleft += lightleftstep;
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prowdest += surfrowbytes;
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}
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if (psource >= r_sourcemax)
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psource -= r_stepback;
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}
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}
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/*
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================
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R_DrawSurfaceBlock8_mip2
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================
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*/
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void R_DrawSurfaceBlock8_mip2 (void)
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{
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int v, i, b, lightstep, lighttemp, light;
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pixel_t pix, *psource, *prowdest;
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psource = pbasesource;
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prowdest = prowdestbase;
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for (v=0 ; v<r_numvblocks ; v++)
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{
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// FIXME: make these locals?
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// FIXME: use delta rather than both right and left, like ASM?
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//lightleft = r_lightptr[0];
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//lightright = r_lightptr[1];
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//r_lightptr += r_lightwidth;
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//lightleftstep = (r_lightptr[0] - lightleft) >> 2;
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//lightrightstep = (r_lightptr[1] - lightright) >> 2;
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for (i=0 ; i<4 ; i++)
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{
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lighttemp = lightleft - lightright;
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lightstep = lighttemp >> 2;
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light = lightright;
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for (b=3; b>=0; b--)
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{
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|
pix = psource[b];
|
|
|
|
prowdest[b] = pix;
|
|
|
|
//((unsigned char *)vid.colormap)
|
|
|
|
//[(light & 0xFF00) + pix];
|
|
|
|
light += lightstep;
|
|
|
|
}
|
|
|
|
|
|
|
|
psource += sourcetstep;
|
|
|
|
//lightright += lightrightstep;
|
|
|
|
//lightleft += lightleftstep;
|
|
|
|
prowdest += surfrowbytes;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (psource >= r_sourcemax)
|
|
|
|
psource -= r_stepback;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_DrawSurfaceBlock8_mip3
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void R_DrawSurfaceBlock8_mip3 (void)
|
|
|
|
{
|
|
|
|
int v, i, b, lightstep, lighttemp, light;
|
|
|
|
pixel_t pix, *psource, *prowdest;
|
|
|
|
|
|
|
|
psource = pbasesource;
|
|
|
|
prowdest = prowdestbase;
|
|
|
|
|
|
|
|
for (v=0 ; v<r_numvblocks ; v++)
|
|
|
|
{
|
|
|
|
// FIXME: make these locals?
|
|
|
|
// FIXME: use delta rather than both right and left, like ASM?
|
|
|
|
//lightleft = r_lightptr[0];
|
|
|
|
//lightright = r_lightptr[1];
|
|
|
|
//r_lightptr += r_lightwidth;
|
|
|
|
//lightleftstep = (r_lightptr[0] - lightleft) >> 1;
|
|
|
|
//lightrightstep = (r_lightptr[1] - lightright) >> 1;
|
|
|
|
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
|
|
{
|
|
|
|
lighttemp = lightleft - lightright;
|
|
|
|
lightstep = lighttemp >> 1;
|
|
|
|
|
|
|
|
light = lightright;
|
|
|
|
|
|
|
|
for (b=1; b>=0; b--)
|
|
|
|
{
|
|
|
|
pix = psource[b];
|
|
|
|
prowdest[b] = pix;
|
|
|
|
//((unsigned char *)vid.colormap)
|
|
|
|
//[(light & 0xFF00) + pix];
|
|
|
|
light += lightstep;
|
|
|
|
}
|
|
|
|
|
|
|
|
psource += sourcetstep;
|
|
|
|
//lightright += lightrightstep;
|
|
|
|
//lightleft += lightleftstep;
|
|
|
|
prowdest += surfrowbytes;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (psource >= r_sourcemax)
|
|
|
|
psource -= r_stepback;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_InitCaches
|
|
|
|
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void R_InitCaches (void)
|
|
|
|
{
|
|
|
|
int size;
|
|
|
|
int pix;
|
|
|
|
|
|
|
|
// calculate size to allocate
|
|
|
|
if (sw_surfcacheoverride->value)
|
|
|
|
{
|
|
|
|
size = sw_surfcacheoverride->value;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
size = SURFCACHE_SIZE_AT_320X240;
|
|
|
|
|
|
|
|
pix =1920 * 1080 * 16;
|
|
|
|
if (pix > 64000)
|
|
|
|
size += (pix-64000)*3;
|
|
|
|
}
|
|
|
|
|
|
|
|
// round up to page size
|
|
|
|
size = (size + 8191) & ~8191;
|
|
|
|
|
|
|
|
gEngfuncs.Con_Printf ("%ik surface cache\n", size/1024);
|
|
|
|
|
|
|
|
sc_size = size;
|
|
|
|
sc_base = (surfcache_t *)malloc(size);
|
|
|
|
sc_rover = sc_base;
|
|
|
|
|
|
|
|
sc_base->next = NULL;
|
|
|
|
sc_base->owner = NULL;
|
|
|
|
sc_base->size = sc_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
D_FlushCaches
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void D_FlushCaches (void)
|
|
|
|
{
|
|
|
|
surfcache_t *c;
|
|
|
|
|
|
|
|
if (!sc_base)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (c = sc_base ; c ; c = c->next)
|
|
|
|
{
|
|
|
|
if (c->owner)
|
|
|
|
*c->owner = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
sc_rover = sc_base;
|
|
|
|
sc_base->next = NULL;
|
|
|
|
sc_base->owner = NULL;
|
|
|
|
sc_base->size = sc_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
D_SCAlloc
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
surfcache_t *D_SCAlloc (int width, int size)
|
|
|
|
{
|
|
|
|
surfcache_t *new;
|
|
|
|
qboolean wrapped_this_time;
|
|
|
|
|
|
|
|
if ((width < 0) )// || (width > 256))
|
|
|
|
gEngfuncs.Host_Error ("D_SCAlloc: bad cache width %d\n", width);
|
|
|
|
|
|
|
|
if ((size <= 0) || (size > 0x10000000))
|
|
|
|
gEngfuncs.Host_Error ("D_SCAlloc: bad cache size %d\n", size);
|
|
|
|
|
|
|
|
size = (int)&((surfcache_t *)0)->data[size];
|
|
|
|
size = (size + 3) & ~3;
|
|
|
|
if (size > sc_size)
|
|
|
|
gEngfuncs.Host_Error ("D_SCAlloc: %i > cache size of %i",size, sc_size);
|
|
|
|
|
|
|
|
// if there is not size bytes after the rover, reset to the start
|
|
|
|
wrapped_this_time = false;
|
|
|
|
|
|
|
|
if ( !sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size)
|
|
|
|
{
|
|
|
|
if (sc_rover)
|
|
|
|
{
|
|
|
|
wrapped_this_time = true;
|
|
|
|
}
|
|
|
|
sc_rover = sc_base;
|
|
|
|
}
|
|
|
|
|
|
|
|
// colect and free surfcache_t blocks until the rover block is large enough
|
|
|
|
new = sc_rover;
|
|
|
|
if (sc_rover->owner)
|
|
|
|
*sc_rover->owner = NULL;
|
|
|
|
|
|
|
|
while (new->size < size)
|
|
|
|
{
|
|
|
|
// free another
|
|
|
|
sc_rover = sc_rover->next;
|
|
|
|
if (!sc_rover)
|
|
|
|
gEngfuncs.Host_Error ("D_SCAlloc: hit the end of memory");
|
|
|
|
if (sc_rover->owner)
|
|
|
|
*sc_rover->owner = NULL;
|
|
|
|
|
|
|
|
new->size += sc_rover->size;
|
|
|
|
new->next = sc_rover->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
// create a fragment out of any leftovers
|
|
|
|
if (new->size - size > 256)
|
|
|
|
{
|
|
|
|
sc_rover = (surfcache_t *)( (byte *)new + size);
|
|
|
|
sc_rover->size = new->size - size;
|
|
|
|
sc_rover->next = new->next;
|
|
|
|
sc_rover->width = 0;
|
|
|
|
sc_rover->owner = NULL;
|
|
|
|
new->next = sc_rover;
|
|
|
|
new->size = size;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
sc_rover = new->next;
|
|
|
|
|
|
|
|
new->width = width;
|
|
|
|
// DEBUG
|
|
|
|
if (width > 0)
|
|
|
|
new->height = (size - sizeof(*new) + sizeof(new->data)) / width;
|
|
|
|
|
|
|
|
new->owner = NULL; // should be set properly after return
|
|
|
|
|
|
|
|
if (d_roverwrapped)
|
|
|
|
{
|
|
|
|
if (wrapped_this_time || (sc_rover >= d_initial_rover))
|
|
|
|
r_cache_thrash = true;
|
|
|
|
}
|
|
|
|
else if (wrapped_this_time)
|
|
|
|
{
|
|
|
|
d_roverwrapped = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return new;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
D_SCDump
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void D_SCDump (void)
|
|
|
|
{
|
|
|
|
surfcache_t *test;
|
|
|
|
|
|
|
|
for (test = sc_base ; test ; test = test->next)
|
|
|
|
{
|
|
|
|
if (test == sc_rover)
|
|
|
|
gEngfuncs.Con_Printf ("ROVER:\n");
|
|
|
|
gEngfuncs.Con_Printf ("%p : %i bytes %i width\n",test, test->size, test->width);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
// if the num is not a power of 2, assume it will not repeat
|
|
|
|
|
|
|
|
int MaskForNum (int num)
|
|
|
|
{
|
|
|
|
if (num==128)
|
|
|
|
return 127;
|
|
|
|
if (num==64)
|
|
|
|
return 63;
|
|
|
|
if (num==32)
|
|
|
|
return 31;
|
|
|
|
if (num==16)
|
|
|
|
return 15;
|
|
|
|
return 255;
|
|
|
|
}
|
|
|
|
|
|
|
|
int D_log2 (int num)
|
|
|
|
{
|
|
|
|
int c;
|
|
|
|
|
|
|
|
c = 0;
|
|
|
|
|
|
|
|
while (num>>=1)
|
|
|
|
c++;
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
D_CacheSurface
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel)
|
|
|
|
{
|
|
|
|
surfcache_t *cache;
|
|
|
|
//
|
|
|
|
// if the surface is animating or flashing, flush the cache
|
|
|
|
//
|
|
|
|
r_drawsurf.image = R_GetTexture(R_TextureAnimation (surface)->gl_texturenum);
|
|
|
|
|
|
|
|
/// todo: port this
|
|
|
|
//r_drawsurf.lightadj[0] = r_newrefdef.lightstyles[surface->styles[0]].white*128;
|
|
|
|
//r_drawsurf.lightadj[1] = r_newrefdef.lightstyles[surface->styles[1]].white*128;
|
|
|
|
//r_drawsurf.lightadj[2] = r_newrefdef.lightstyles[surface->styles[2]].white*128;
|
|
|
|
//r_drawsurf.lightadj[3] = r_newrefdef.lightstyles[surface->styles[3]].white*128;
|
|
|
|
|
|
|
|
//
|
|
|
|
// see if the cache holds apropriate data
|
|
|
|
//
|
|
|
|
cache = CACHESPOT(surface)[miplevel];
|
|
|
|
|
|
|
|
|
|
|
|
if (cache && !cache->dlight && surface->dlightframe != r_framecount
|
|
|
|
&& cache->image == r_drawsurf.image
|
|
|
|
&& cache->lightadj[0] == r_drawsurf.lightadj[0]
|
|
|
|
&& cache->lightadj[1] == r_drawsurf.lightadj[1]
|
|
|
|
&& cache->lightadj[2] == r_drawsurf.lightadj[2]
|
|
|
|
&& cache->lightadj[3] == r_drawsurf.lightadj[3] )
|
|
|
|
return cache;
|
|
|
|
|
|
|
|
//
|
|
|
|
// determine shape of surface
|
|
|
|
//
|
|
|
|
surfscale = 1.0 / (1<<miplevel);
|
|
|
|
r_drawsurf.surfmip = miplevel;
|
|
|
|
r_drawsurf.surfwidth = surface->extents[0] >> miplevel;
|
|
|
|
r_drawsurf.rowbytes = r_drawsurf.surfwidth;
|
|
|
|
r_drawsurf.surfheight = surface->extents[1] >> miplevel;
|
|
|
|
|
|
|
|
//
|
|
|
|
// allocate memory if needed
|
|
|
|
//
|
|
|
|
if (!cache) // if a texture just animated, don't reallocate it
|
|
|
|
{
|
|
|
|
cache = D_SCAlloc (r_drawsurf.surfwidth,
|
|
|
|
r_drawsurf.surfwidth * r_drawsurf.surfheight * 2);
|
|
|
|
CACHESPOT(surface)[miplevel] = cache;
|
|
|
|
cache->owner = &CACHESPOT(surface)[miplevel];
|
|
|
|
cache->mipscale = surfscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (surface->dlightframe == r_framecount)
|
|
|
|
cache->dlight = 1;
|
|
|
|
else
|
|
|
|
cache->dlight = 0;
|
|
|
|
|
|
|
|
r_drawsurf.surfdat = (pixel_t *)cache->data;
|
|
|
|
|
|
|
|
cache->image = r_drawsurf.image;
|
|
|
|
cache->lightadj[0] = r_drawsurf.lightadj[0];
|
|
|
|
cache->lightadj[1] = r_drawsurf.lightadj[1];
|
|
|
|
cache->lightadj[2] = r_drawsurf.lightadj[2];
|
|
|
|
cache->lightadj[3] = r_drawsurf.lightadj[3];
|
|
|
|
|
|
|
|
//
|
|
|
|
// draw and light the surface texture
|
|
|
|
//
|
|
|
|
r_drawsurf.surf = surface;
|
|
|
|
|
|
|
|
c_surf++;
|
|
|
|
|
|
|
|
// calculate the lightings
|
|
|
|
//R_BuildLightMap ();
|
|
|
|
|
|
|
|
// rasterize the surface into the cache
|
|
|
|
R_DrawSurface ();
|
|
|
|
|
|
|
|
return cache;
|
|
|
|
}
|
|
|
|
|
|
|
|
|