Xash3D FWGS engine.
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Alibek Omarov 450f77443d engine: client: ignore some out of band packets if we're not connecting to server 2 years ago
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client engine: client: ignore some out of band packets if we're not connecting to server 2 years ago
common engine: common: net_buffer: use uint32_t in place of dword 2 years ago
platform engine: platform: implement generic GetNativeObject for POSIX systems without SDL2 2 years ago
server engine: server: query: use common SV_GetPlayerCount, fix random styling issues 2 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: allow ref dlls to use convar_t 2 years ago
sequence.h engine: common: sequence: static-ize private functions 2 years ago
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript scripts: sailfish: initial SailfishOS support 2 years ago