Xash3D FWGS engine.
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Alibek Omarov 74485f30d3 ref_gl: gl4es: update 2 years ago
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gl-wes-v2@7f567393d4 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
gl4es@36a5cd54e7 ref_gl: gl4es: update 2 years ago
nanogl@5a22eab534
exports.txt
gl_alias.c
gl_backend.c common: cleanup port.h 3 years ago
gl_beams.c
gl_context.c
gl_cull.c
gl_dbghulls.c
gl_decals.c common: cleanup port.h 3 years ago
gl_draw.c
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_frustum.c
gl_frustum.h
gl_image.c ref_gl: gl_image: added check for hardware support of BC6H/BC7 compression formats 3 years ago
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_opengl.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 3 years ago
gl_rmain.c ref_gl: fixed R_WorldToScreen behavior to match GoldSrc 3 years ago
gl_rmath.c
gl_rmisc.c
gl_rpart.c
gl_rsurf.c ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 3 years ago
gl_sprite.c engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
gl_studio.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
gl_triapi.c
gl_vgui.c
gl_warp.c
wscript