Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov c16a10e6f3 engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 2 years ago
..
events.c engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 2 years ago
events.h engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static 2 years ago
in_sdl.c engine: input: psvita: reimplement OSK manually 2 years ago
s_sdl.c engine: platform: sdl: fix possible buffer overrun in SDL port audio code 2 years ago
sys_sdl.c engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 2 years ago
vid_sdl.c engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree 2 years ago