Xash3D FWGS engine.
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SNMetamorph e37c07f44f engine: crashhandler: added support for minidumps generation 2 years ago
..
imagelib Nintendo Switch support (again) 2 years ago
soundlib
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c
com_strings.h
common.c
common.h engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2 years ago
con_utils.c
crashhandler.c engine: crashhandler: added support for minidumps generation 2 years ago
custom.c
cvar.c engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2 years ago
cvar.h
dedicated.c engine: dedicated: add CL_HudMessage to dedicated stubs 2 years ago
filesystem_engine.c
gamma.c
host.c engine: host: added -minidumps startup parameter for win32 platform 2 years ago
host_state.c
hpak.c
hpak.h
identification.c
infostring.c
ipv6text.c
ipv6text.h
launcher.c
lib_common.c engine: common: lib_common: fix offset by one UB 2 years ago
library.h
masterlist.c
mod_bmodel.c
mod_local.h engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
mod_sprite.c
mod_studio.c engine: common: mod_studio: fix uninitialized adj array 2 years ago
model.c
net_buffer.c
net_buffer.h
net_chan.c engine: initialize network buffers used on player connect and after 2 years ago
net_encode.c
net_encode.h
net_ws.c engine: network: fix some unitialized sockaddr_storage's 2 years ago
net_ws.h
netchan.h
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c
protocol.h engine: client: consolidate modern and legacy protocol parsing functions, if possible 2 years ago
sequence.c
sys_con.c engine: platform: sdl: minor style changes 2 years ago
system.c Nintendo Switch support (again) 2 years ago
system.h
tests.h
whereami.c Nintendo Switch support (again) 2 years ago
whereami.h
world.c
world.h
zone.c