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xash3d-fwgs
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xash3d-fwgs
/
ref
/
gl
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Alibek Omarov
34d7664342
ref: gl: disable TGA flip for detail textures, GoldSrc ignores it, so we will too
2023-10-26 05:12:38 +03:00
..
gl2_shim
gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow
2023-10-16 06:47:55 +03:00
vgl_shim
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exports.txt
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gl_alias.c
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gl_backend.c
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gl_beams.c
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gl_context.c
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gl_cull.c
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gl_dbghulls.c
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gl_decals.c
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gl_draw.c
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gl_export.h
ref_gl: do not trust REFAPI context version, get it from OpenGL anyway
2023-10-16 06:47:55 +03:00
gl_frustum.c
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gl_frustum.h
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gl_image.c
ref: gl: respect gl_texture_nearest value for skyboxes
2023-10-20 18:55:22 +03:00
gl_local.h
ref_gl: integrate gl2shim extensions
2023-10-16 06:47:55 +03:00
gl_opengl.c
ref: change r_traceglow to 0, as GoldSrc does
2023-10-26 04:59:01 +03:00
gl_rlight.c
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gl_rmain.c
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gl_rmath.c
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gl_rmisc.c
ref: gl: disable TGA flip for detail textures, GoldSrc ignores it, so we will too
2023-10-26 05:12:38 +03:00
gl_rpart.c
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gl_rsurf.c
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gl_sprite.c
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gl_studio.c
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gl_triapi.c
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gl_vgui.c
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gl_warp.c
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wscript
ref_gl: try fix psvita
2023-10-16 06:47:55 +03:00