Xash3D FWGS engine.
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Alibek Omarov f56887bde9 engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87 5 years ago
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client engine: ref: check if refdll was initialized before freeing texture 5 years ago
common engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87 5 years ago
platform engine: linux: simplify Platform_DoubleTime 5 years ago
server engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro 5 years ago
alias.h xash3d-fwgs: append missing new line at the end of file 5 years ago
anorms.h Pure engine source code(LF line endings, UTF8 encoded) 6 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix -Werror=strict-prototypes 5 years ago
custom.h xash3d-fwgs: append missing new line at the end of file 5 years ago
customentity.h xash3d-fwgs: append missing new line at the end of file 5 years ago
edict.h xash3d-fwgs: append missing new line at the end of file 5 years ago
eiface.h engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
keydefs.h Merge 4281 update 6 years ago
menu_int.h engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 6 years ago
physint.h engine: fix long<->int conversion UBs 5 years ago
progdefs.h xash3d-fwgs: append missing new line at the end of file 5 years ago
ref_api.h Merge sdl12-port into master 5 years ago
sequence.h Update client engine interface 6 years ago
shake.h xash3d-fwgs: append missing new line at the end of file 5 years ago
sprite.h xash3d-fwgs: append missing new line at the end of file 5 years ago
studio.h engine: fix signed char in studio 5 years ago
vgui_api.h Integrate FWGS vgui_support 6 years ago
warpsin.h Pure engine source code(LF line endings, UTF8 encoded) 6 years ago
wscript wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options 5 years ago