Xash3D FWGS engine.
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Alibek Omarov 2d48e73f9d ref_gl: fix compiler warning, most useful commit 5 years ago
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gl-wes-v2@873a73adc4 Add gl-wes-v2 and nanogl submodules 6 years ago
nanogl@7fb6637309 Add gl-wes-v2 and nanogl submodules 6 years ago
gl_alias.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
gl_backend.c Merge 4511 update 6 years ago
gl_beams.c Merge 4483 update 6 years ago
gl_context.c ref_gl: remove unused static function 5 years ago
gl_cull.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
gl_dbghulls.c ref: fix all undefined references 6 years ago
gl_decals.c Merge 4483 update 6 years ago
gl_draw.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
gl_export.h Merge 4529 update 5 years ago
gl_frustum.c ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
gl_frustum.h ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
gl_image.c Merge 4529 update 5 years ago
gl_local.h Merge 4511 update 6 years ago
gl_opengl.c engine: patched to compile, moved gl_clear to engine 6 years ago
gl_rlight.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
gl_rmain.c engine: patched to compile, moved gl_clear to engine 6 years ago
gl_rmath.c ref: more @mittorn's changes on RefAPI 6 years ago
gl_rmisc.c Merge 4483 update 6 years ago
gl_rpart.c Merge 4483 update 6 years ago
gl_rsurf.c ref_gl: fix compiler warning, most useful commit 5 years ago
gl_sprite.c ref_gl: fix msvc build 6 years ago
gl_studio.c Merge 4483 update 6 years ago
gl_triapi.c Merge 4483 update 6 years ago
gl_vgui.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
gl_warp.c ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
wscript android: initial port 6 years ago