Xash3D FWGS engine.
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Alibek Omarov 5501ca927a engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 1 year ago
..
avi
vgui
cl_cmds.c engine: client: do not check screenshots in base directory to guess the name 1 year ago
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c engine: client: yet another BloodStream fix, normalize input velocity vector 1 year ago
cl_events.c
cl_font.c
cl_frame.c
cl_game.c
cl_gameui.c
cl_main.c engine: client: let time flow in Xash demos 1 year ago
cl_mobile.c
cl_netgraph.c
cl_parse.c
cl_parse_48.c engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 1 year ago
cl_pmove.c
cl_qparse.c engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 1 year ago
cl_remap.c engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 1 year ago
cl_render.c
cl_scrn.c
cl_securedstub.c
cl_tent.c engine: client: avoid unneeded comparisons in CL_UpdateFlashlight 1 year ago
cl_tent.h
cl_video.c
cl_view.c engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 1 year ago
client.h
console.c engine: client: console: remove unneeded return from Con_DrawConsoleLen 1 year ago
in_joy.c
in_touch.c
input.c
input.h
keys.c
mod_dbghulls.c
ref_common.c engine: client: add definitions for borderless fullscreen mode 1 year ago
ref_common.h
s_dsp.c
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c engine: remove czeror sequence parser 1 year ago
sound.h
titles.c
vid_common.c engine: client: add definitions for borderless fullscreen mode 1 year ago
vid_common.h engine: client: add definitions for borderless fullscreen mode 1 year ago
voice.c
voice.h
vox.h