Xash3D FWGS engine.
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Alibek Omarov 16595bf2c0 ref: gl: fix r_showhull check 1 year ago
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vgl_shim
exports.txt
gl_alias.c
gl_backend.c
gl_beams.c
gl_context.c
gl_cull.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_dbghulls.c ref: gl: fix r_showhull check 1 year ago
gl_decals.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_draw.c
gl_export.h
gl_frustum.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_frustum.h
gl_image.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_local.h ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_opengl.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_rlight.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_rmain.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_rmath.c
gl_rmisc.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_rpart.c ref: a bit more verbosity if UserTracer color exceed limit 1 year ago
gl_rsurf.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_sprite.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_studio.c ref: gl: move ref_gl cvars to static allocation 1 year ago
gl_triapi.c
gl_vgui.c
gl_warp.c
wscript