Xash3D FWGS engine.
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Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
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gl-wes-v2@7f567393d4 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 3 years ago
gl4es@5c28420a38 ref_gl: gl4es: update 3 years ago
nanogl@5a22eab534 ref_gl: nanogl: update 5 years ago
exports.txt platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 5 years ago
gl_alias.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_backend.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_beams.c Trim all trailing whitespace 4 years ago
gl_context.c ref_gl: add close_gl4es, fix #258 3 years ago
gl_cull.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
gl_dbghulls.c Fix 2 instances of void* pointer arithmetic 4 years ago
gl_decals.c common: cleanup port.h 3 years ago
gl_draw.c Trim all trailing whitespace 4 years ago
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_frustum.c Trim all trailing whitespace 4 years ago
gl_frustum.h Trim all trailing whitespace 4 years ago
gl_image.c ref: fix processing indexed textures 3 years ago
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_opengl.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 3 years ago
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 3 years ago
gl_rmain.c ref_gl: fixed R_WorldToScreen behavior to match GoldSrc 3 years ago
gl_rmath.c public: rename mathlib to xash3d_mathlib. 5 years ago
gl_rmisc.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_rpart.c Trim all trailing whitespace 4 years ago
gl_rsurf.c ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 3 years ago
gl_sprite.c engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
gl_studio.c filesystem: introduce new module, based on engine filesystem. 2 years ago
gl_triapi.c ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522) 4 years ago
gl_vgui.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
gl_warp.c filesystem: introduce new module, based on engine filesystem. 2 years ago
wscript filesystem: introduce new module, based on engine filesystem. 2 years ago