Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 0c18a06946 engine: sequence: use Q_strncpy instead of standard strcpy 3 years ago
..
client engine: client: cl_main: fixed compilation error 3 years ago
common engine: sequence: use Q_strncpy instead of standard strcpy 3 years ago
platform engine: platform: sdl: fix building with SDL1.2 3 years ago
server engine: restrict potentially harmful engine commands 3 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 4 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: use GCC provided offsetof implementation 3 years ago
keydefs.h GameController: Add separate D-Pad bindings 4 years ago
menu_int.h engine: add safe ParseFile to menu extended API 3 years ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one 3 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h Integrate FWGS vgui_support 7 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript ci: migrate to GitHub Actions 3 years ago