Xash3D FWGS engine.
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mittorn 0341f96b70 gl2shim: use IBO for quads 12 months ago
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fragment.glsl.inc gl2shim: improve shader version handling, fix particle issues 12 months ago
gl2_shim.c gl2shim: use IBO for quads 12 months ago
gl2_shim.h ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 12 months ago
vertex.glsl.inc gl2shim: support more GLSL versions 12 months ago
wscript ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 12 months ago