13 Commits (724c29d711df7b079c9e2cd3bcd381a0d0e1741b)

Author SHA1 Message Date
mittorn 724c29d711 gl2shim: implement fallback vbo, glDrawRangeElements with non-vbo buffer works now on core contexts 11 months ago
mittorn 74a2dbeb91 gl2shim: batcher experiments (UGLY, DO NOT USE), fix bad shader bindings, Draw QUADS with TRIFAN when possible 11 months ago
mittorn 5d20d24ebc gl2shim: simple matrix invalidation, do not calculate MVP every drawcall 11 months ago
mittorn 0e2fc277c8 gl2shim: bind dummy VAO on DrawElements implementation on glcore, this generates GL Errors, but renders fine on mesa 11 months ago
mittorn 1505740b73 ref_gl: fix enabling multitexturing on GLES 11 months ago
mittorn 6bad07b39d gl2shim: support low (<130) shaders 11 months ago
mittorn f85437dfc5 gl2shim: implement client arrays (not in glcore/vao mode), make studio/world array render work 11 months ago
mittorn 8c88e82709 gl2shim: support more GLSL versions 11 months ago
mittorn 40dd6e0234 gl2shim: Cleanup warnings, use APIENTRY declarations, stub unsupported functions 11 months ago
mittorn 676526a518 ref_gl: fix creating core context, support core in gl2shim by creating dumb array object 11 months ago
mittorn 7e0bd86b65 ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled 11 months ago
mittorn 97489635af gl2shim: limited matrix support 11 months ago
mittorn a9ea3976a7 ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 11 months ago